GAME: In UK and Spain, Switch attach rates are matching the Wii's
The company claims that -- least in its stores across the UK and Spain -- the Switch is rivaling the Wii in terms of attach rate, with GAME selling an average of 3 Switch games for every 1 console.
11 years after launch, Titan Quest gets a new expansion pack
It's a funny show of support for an 11-year-old game, but THQ Nordic's Reinhard Pollice tells PCGamer it's a natural next step after the company's release of Titan Quest Anniversary Edition
Video: Devs sound off on the 2017 Indie Soapbox
In the course of an hour ten indie devs from around the industry take the stage at GDC 2017 to share what's on their mind, tackling everything from taste (get some!) to self-care to indie rockers.
Obituary: Dragon Ball and Metal Gear Solid voice actress Hiromi Tsuru
The Japanese voice actress behind Yakuza 0
's Reina and the Dragon Ball character Bulma has passed away at the age of 57.
Get a job: Yacht Club Games is hiring a Sr. 3D Art Generalist
Yacht Club Games is looking for an experienced 3D Art Generalist to develop in-game art assets for its future projects.
The Legend of Zelda: Breath of the Wild leads Golden Joystick award winners
Nintendo's open world Zelda title walked away with four awards during the show, with PlayerUnknown's Battlegrounds, Cuphead, and Horizon Zero Dawn following close behind.
Don't Miss: The classic postmortem for Star Wars: Knights of the Old Republic
Creating a new type of combat system inside a 60-hour RPG was a daunting task. Yet that's exactly what BioWare did with its classic Star Wars: Knights of the Old Republic
SOMA dev introducing a monster-optional 'Safe Mode' to the horror game
Developer Frictional Games has opted to introduce a 'Safe Mode' to its aquatic horror game that looks to pacify the cast of hostile monsters found in the game.
Blog: Understanding early access on itch.io
Back in October I started the Nowhere Prophet
First Access campaign on itch.io. That was just over five weeks ago, so I guess it's a good time to look at how that went.
Attend GDC 2018 and hear how Call of Duty: WWII was scored
Heads up, devs: Composer Wilbert Roget will be at GDC in San Francisco next year to deliver a fascinating talk on "A Modern Take on Historical Fiction: Music for 'Call of Duty WWII
Blog: Evaluating monetization strategies in games
The purpose of this article is to provide a lens for understanding and evaluating monetization strategies in games.
Civ V lead designer Jon Shafer leaves Paradox after six months
lead designer Jon Shafer has parted ways with Stellaris
developer Paradox Interactive six months after joining the studio.
Blog: Why are video games so hard to make?
More often then in other mediums, games are delayed months or years as teams learn what it is they're making. By looking at the exploratory nature of games, let's figure out how to minimize our losses.
THQ Nordic acquires Biomutant developer Experiment 101
The deal includes the development studio and all intellectual property rights to Biomutant, the post-apocalyptic action RPG scheduled to release in 2018.
Applying 'players first' logic to loot boxes and other mechanics in Hearthstone
designer Dean Ayala and producer Eric Del Priore talk about the new 'recruit' card mechanic, F2P ethics, and other development insights from the upcoming expansion Kobolds and Catacomb.
Battlefront II dev temporarily turns off all microtransactions
It's a significant twist in what has been a very public about-face for the studio in the face of fan outcry over the game's progression systems and virtual currency economy.
NCSoft lays plans to close its short-lived MOBA MXM
The folks behind NCSoft'sï¿½free-to-play multiplayer online battle arena gameï¿½Master X Master
ï¿½announced today that they're preparing to shut the game down for good on January 31st of next year.
Starbreeze's earnings drop during self-described 'expansive phase'
Behaviour Interactive's Dead by Daylight
accounted for the lion's share of the revenue this quarter, and the company announced today that it's sold 3 million copies since its debut last summer.
Nintendo's Switch and SNES Classic topped U.S. game hardware sales last month
It was a good month for Nintendo as, according to a report from The NPD Group, the Switch was the best-selling game console in the U.S. last month, with the SNES Classic Edition in second place.
Video: How to put out fires and stay creative as a game writer
At GDC 2017 writers George Ziets, Leanne Taylor-Giles, Chris Avellone, Colin McComb, and Gavin Jurgens-Fyhrie discuss the ins and outs of being a writer in games, from AAA to indie to tabletop.
Get a job: Tilting Point is hiring a Sr. QA Analyst
Tilting Point is looking for an experienced QA Analyst to join it at its studio in New York, NY.
How Skyrim VR devs adjusted Skyrim to make it a good fit for VR
"Finding that perfect balance between player comfort and immersion was one of the biggest challenges."
Facebook launches new video creation and streaming tools
Facebook is upping its game when it comes to video creation and streaming, which is good news for game streamers and video makers who use the platform.
Obituary: Former Treyarch dev Norman Ovando
Gamasutra has received word this week that Norman Ovando, a former Treyarch game developer who left the industry in 2010 to become a missionary, passed away suddenly on Monday.
Vivendi holding off on Ubisoft takeover plans for six months
During its quarterly earnings report, Vivendi noted that it does not plan to acquire the additional shares necessary for a takeover within the next six months.