Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


  Square Enix, Gearbox, Sega and more confirm E3 2021 presence
image The organizers behind this year's virtual E3 have announced a handful of high-profile game makers that'll be in attendance at E3 2021 this June.
  Get a job: Join Yacht Club Games as a Gameplay Programmer
image Yacht Club Games is looking for a talented mid-to-senior level gameplay programmer to join its team.
  Sony facing lawsuit over 'monopoly' on digital PlayStation game sales
image A collection of gamers are readying to file a lawsuit against PlayStation-maker Sony Interactive Entertainment, arguing that it operates an unlawful monopoly.
33 Don't Miss: My hardest bug ever, a Crash Bandicoot story
image A coder on the original Crash Bandicoot explains how his first big game almost shipped with a destructive save-wiping bug -- and how he and the team at Naughty Dog eventually solved it.
  Video: Designing Overwatch's social systems
image In this 2019 GDC talk, Blizzard Entertainment's Natasha Miller shares why Blizzard chose to prioritize social systems in Overwatch.
  Ubisoft is making a mobile push of its own with The Division Mobile
image The Division Mobile isn't Ubisoft's only plan to expand the franchise's reach. A standalone free-to-play spinoff, The Division Heartland, is also in the works for PC, consoles, and the cloud.
  Kick your game industry career into action at GDC 2021
image Register for the career development pass at the all-digital GDC 2021 (July 19th -- 23rd) to access an incredible batch of sessions to further your game industry career. Get yours before they're gone!
  USC Games launches fund to support Black and Indigenous game design students
image USC Games has established a new fund with help from Borderlands publisher Take-Two Interactive that will support Black and Indigenous students in game design and engineering.
  Nintendo wants to teach programming to the world with Game Builder Garage
image Game Builder Garage uses a visual programming language built around creatures called 'Nodon' in combination with step-by-step lessons created by Nintendo to make programming fun and accessible. 
  Zynga to acquire mobile monetization and ad platform Chartboost for $250 million
image Zynga has entered into a definitive agreement to acquire mobile monetization and advertising platform Chartboost for $250 million in cash. 
  Blog: Why a community and retention strategy matters post-IDFA
image Amidst the turmoil of Mega-MAU M&As, privacy changes and the uncertainty on re-targeting, studios may benefit from well-planned and executed community and retention strategies.
  Profits on the up at Nintendo as the Switch nears 85 million lifetime sales
image Switch hardware sales increased by 37.1 percent year on year to 28.83 million units, pushing the console to 84.59 million lifetime sales.
  Get a job: Join Talofa Games as a Game Server Engineer
image Talofa is seeking a Game Server Engineer to join the team of its newest social running game in development, Run To My Heart.
  EA beefs up EA Sports with acquisition of Super Mega Baseball dev Metalhead Software
image EA's acquisition spree continues with its latest big buy: Super Mega Baseball developer Metalhead.
2 Don't Miss: The postmortem of Resident Evil 2 for the N64
image In this classic 2000 postmortem, then-Angel Studios engineer Todd Meynink recounts the trials and tribulations Angel faced in porting Capcom's Resident Evil 2 to the Nintendo 64.
2 Humble backs away from controversial Humble Bundle slider changes
image Sliders are here to stay, though Humble says it's likely to iterate on the feature once the Humble Bundle redesign is out the door.
  Video: Obsidian's tools for authoring branching dialogue
image In this 2019 GDC session, Obsidian Entertainment's Carrie Patel & David Szymczyk discuss how narrative designers and game writers can get the most use out of conversation editors.
  Three key discoverability takeaways from the Epic/Apple lawsuit
image What does the Epic/Apple trial data show us about which game platforms are good to make games for? And how has Epic Games Store itself evolved?
  Xbox adds FPS Boost to 74 more backward compatible games on Xbox Series X|S
image The Xbox team has rolled FPS Boost out to more backward compatible games, bringing framerates to older Xbox games without any additional legwork on the part of game developers.
  Finnish studio Metacore secures $180 million from Supercell
image Finnish mobile studio Metacore has secured €150 million in funding from Clash of Clans maker Supercell.
  Discover how ZA/UM crafted Disco Elysium's outstanding narrative at GDC 2021
image Justin Keenan, one of the writers at ZA/UM who worked on the revered RPG Disco Elysium, will be on-hand at the all-virtual GDC 2021 to talk about shaping the game's outstanding narrative. GDC 2021 takes place July 19-23.
1 A host of Stadia developers have left Google to join Jade Raymond at Haven Studios
image Updated:After Google Stadia shut down first-party game development operations, a number of developers have reemerged at former Stadia games boss Jade Raymond at her new Sony-backed Haven Studios.
  Activision betting big on mobile after CoD Mobile player spending tops $1 billion
image Activision Blizzard intends to bring all of its franchises to mobile platforms in some form, according to company COO and president Daniel Alegre.
  Call of Duty developer Sledgehammer Games opens new Toronto studio
image Call of Duty developer Sledgehammer Games has opened a new studio in Toronto, Canada.
  Get a job: Join PlayStation as a Sound Designer
image PlayStation is looking for a Senior Sound Designer to join its award-winning team to craft high-quality audio content for 1st party product development projects.

[Read More]

spacer
Join the Conversation
Share your thoughts, knowledge and ideas with the largest community of game developers in the world. If we like what we see, we'll promote your post on our home page.


  Of Mice and Men - Making a Meaningful Scent System in Redwall
by Chris Skaggs
For a game featuring animals as characters we sought to create a unique, robust, and meaningful...
  Three key discoverability takeaways from the Epic/Apple lawsuit
by Simon Carless
What does the Epic/Apple trial data show us about which game platforms are good to make games for?...
  Why a Community and Retention Strategy matters Post-IDFA
by Pascal Debroek
User Acquisition faces a more challenging time post-IDFA. Amidst the turmoil of Mega-MAU M&As,...
  What do devs really think of game platform cut?
by Simon Carless
We look at the GDC survey on game platform cut and the state of subscription services, as well as...
  Storytelling Through Skill Trees
by Nathan Savant
Discussing observations in developmental psychology vs how development is presented in video game...

[Read More]

arrowPress Releases
The Simplest Trailer To Make For Your Steam Page
image Derek Lieu explains how student developers can promote their upcoming projects by creating effective trailers optimized for online storefronts.
Building A Systemic Narrative Game
image Lila Grimaldi recalls how a student-led team developed a letter writing simulator by emphasizing a solid gameplay loop to craft their game's identity.
7 Nudges & Manipulative Techniques Present In Undertale
image Mattia Podini examines the varied psychological techniques and gameplay mechanics that Undertale employs in order to guide and influence players.
DIGITAL SHOCK INC.
DIGITAL SHOCK INC. We are a team of dedicated professionals that have 20+ years in the outsource gaming industry. We specialize in 3D artwork, and we have worked on titles such as Age of Empires, Superman, Lord of the Rings, and Lego (among many others).
Renderer Game Studios
Renderer Game Studios We provide high-quality AAA Video Game Art Assets and Animation service at low rate!
Twisted Hand Studio.,Ltd
Twisted Hand Studio.,Ltd We are a 40-people game art production studio based in China, we've been serving the global game dev industry for more than 10 years, providing 2D Concepts, Illustrations, UI graphics, 3D Modeling, Texturing, Rigging, Animation (Key-frame & Spine).
Streamline Media Group
Streamline Media Group Streamline Media Group is more than just video games. We're a global technology and entertainment company with a drive to create and collaborate. We build the bridge between Entertainment, Technology and Production.
Ozone Music & Sound
Ozone Music & Sound Game Developers from Austin, London, Sydney and around the world, some of the most successful Movie Studios in Hollywood, Advertising Agencies in Detroit, Chicago, New York, and L.A., and Recording Artists, trust their Creative Audio to Ozone Music & Soun
ADIA
ADIA Adia Digital Art is one of China's biggest digital art production companies, and one of the main go-to outsource solutions in Asia for game developers world-wide.

[View More]