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August 4, 2021
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  Ghost of Tsushima's multiplayer mode getting standalone release
image Ghost of Tsushima's co-op multiplayer mode Ghost of Tsushima: Legends is will soon be purchasable as a standalone game.
1 Don't Miss: The rewarding deaths of What Remains of Edith Finch
image In most games, death is associated with failure, or a narrative break that forces you to reattempt a challenge. What Remains of Edith Finch turns death into a key feature of story progression.
  Going forward, Unity devs will need Unity Pro to publish on consoles
image Unity is now requiring that developers either have a Unity Pro license or a Preferred Platform Partner License Key, to develop new projects for closed systems like Xbox, PS5, and Nintendo Switch.
  Winner in Steam Controller case says Valve should pay $6.5m in attorney fees
image Ironburg Inventions, the company that successfully sued Valve for violating its patent when it developed the Steam Controller, is now seeking $6.5 million in legal fees.
  Get a job: Mountaintop Studios is hiring an Engineering Manager
image Mountaintop Studios is looking for an Engineering Manager who’s passionate about building extraordinary new experiences that inspire others.
  Analysis: Epic advances, Steam reviews and discovery
image We lok at Epic court documents to analyze EGS advances, take another look at Steam 'reviews to sales' ratios, and lots more besides.
  Colopl will pay Nintendo $30 million to settle copyright infringement lawsuit
image Japanese developer Colopl has agreed to pay Nintendo 3.3 billion yen ($30 million) to settle a copyright infringement lawsuit.
1 Activision Blizzard to 'set the example' on inclusion, weeks after gaslighting harassment victims
image Two weeks after Activision Blizzard effectively dismissed a harassment lawsuit filed against it, company CEO Bobby Kotick claims the publisher will now "set the example" on inclusion and equality.
Sponsored Content
  How experimenting with scale and simulation helped Midwinter find the fun with Scavengers
image Sponsored: For game designers, 'finding the fun' is a serious undertaking. The question is: how do you create a retentive, rewarding experience that gamers connect with and come back to, over and over again?
  The Ascent earned record $5 million for publisher Curve over its launch weekend
image The Ascent earned a record $5 million in sales revenue for publisher Curve Digital during its launch weekend.
  Sony doesn't view dip in PS Plus subscribers and PSN users as 'declining trend'
image Sony isn't phased by a recent drop off in PlayStation Plus subscribers and PlayStation Network monthly active users (MAU). At least, not yet.
  Hardware grants Sony marginal sales boost as software sales and PS Plus subscribers dip
image Hardware and peripherals drove a modest net sales increase within Sony's Game & Network Services segment during the first quarter of the fiscal year.
  Spanish mobile studio Unusuall nets $3.6 million from Free Fire publisher Garena
image Singaporean game company Garena has invested €3 million ($3.6 million) into Spanish mobile studio Unusuall.
1 Activision Blizzard warns financials could be hit by California lawsuit
image Activision Blizzard warned investors that the State of California’s lawsuit against the company could impact its financial outlook in the months to come.
  Activision Blizzard faces class action for 'misleading' investors in lead up to DFEH lawsuit
image The class action argues that Activision Blizzard filed multiple quarterly reports that failed to mention the significance of ongoing government investigations that were later made known via the State of California's lawsuit.
42 Don't Miss: Obsidian's five hard lessons of RPG design
image In a 2011 GDC Europe talk, Josh Sawyer, project director for Obsidian Entertainment, discussed the 'challenges that the RPG industry has faced in adapting from its pen and paper roots.'
  Activision Blizzard walkout organizers publicly reject Kotick's response
image Activision Blizzard employees have shared an open letter publicly rebuking CEO Bobby Kotick's response to employee concerns, and criticizing the decision to hire WilmerHale to audit the game company.
  Get a job: Rare is hiring a Senior Engine Programmer
image Rare's cutting-edge Engine team is seeking a Senior Engine Programmer to work on Sea of Thieves and the recently announced Everwild.
  GDC 2022 Core Concepts talk submissions are now open
image It's time to submit your ideas for talks, panels, and and roundtables that will take place during GDC 2022's Core Concepts section, running Wednesday - Friday during the week of the conference.
  Multiplayer tech developer Exit Games nets $50 million from esports platform Skillz
image Mobile exports platform Skillz has sunk $50 million into synchronous multiplayer gaming technology developer, Exit Games, as part of a new strategic partnership.
1 Blizzard president and HR exec depart after staff protests, harassment lawsuit
image Update: Blizzard Entertainment president J. Allen Brack is leaving the company to "pursue new opportunities." His departure was closely followed by that of Sr. People Officer Jesse Meschuk.
  Second Life developer Linden Lab will ban gacha mechanics later this month
image Second Life developer Linden Lab will no longer allow content creators to utilize 'gacha' mechanics to sell items.
  Tencent to impose new restrictions after online gaming branded 'spiritual opium' in China
image Tencent will further restrict how young children engage with its games after Chinese state media described online gaming as 'spiritual opium.'
  Netmarble acquires SpinX Games for $2.19 billion to expand into social casino genre
image South Korean publisher Netmarble has fully-acquired mobile casino game developer SpinX Games for $2.19 billion.
30 Don't Miss: The challenges of being a mom in game development
image Take a look back at former Gamasutra Editor-At-Large Leigh Alexander's chat with several working moms making it in the video game business.

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  Epic advances, Steam reviews, oh my!
by Simon Carless
We lok at Epic court documents to analyze EGS advances, take another look at Steam 'reviews to sales...
  How to Estimate Steam Video Game Sales in 2021?
by Karl Kontus
This article lays out a way of estimating how many units any Steam game has sold. It's updating the...
3 In Defense of Hard Counters in Real Time Strategy Games
by Brandon Casteel
The conversation around 'soft counters' and 'hard counters' in RTS games often focuses on best case...
  What the End of the Nintendo DS Means for Handheld Games
by Josh Bycer
In 2020, you might have missed a little news about the end of the entire Game Boy and DS line from...
  Directing Virtual Characters in Wayward Strand, Part 1
by Jason Bakker
Exploring the design and tech behind directing Wayward Strand's character animations in Unity -...

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arrowPress Releases
The GROW Framework For Game Design
image Stanislav Stankovic discusses the GROW framework as it applies to game design, explaining how developers can achieve personal development and improve workplace performance.
Postmortem: Der Geisterturm
image Romanus Surt delivers a postmortem for his sci-fi dungeon crawler Der Geisterturm, detailing the challenges he faced over four months of development.
Promoting Your Game With Video: In-House Costs
image Alexander Murauski weighs the pros and cons of creating an in-house promotional video for your game, including detailed breakdowns of potential costs.
Renderer Game Studios
Renderer Game Studios We provide high-quality AAA Video Game Art Assets and Animation service at low rate!
Ozone Music & Sound
Ozone Music & Sound Game Developers from Austin, London, Sydney and around the world, some of the most successful Movie Studios in Hollywood, Advertising Agencies in Detroit, Chicago, New York, and L.A., and Recording Artists, trust their Creative Audio to Ozone Music & Soun
DIGITAL SHOCK INC. We are a team of dedicated professionals that have 20+ years in the outsource gaming industry. We specialize in 3D artwork, and we have worked on titles such as Age of Empires, Superman, Lord of the Rings, and Lego (among many others).
Twisted Hand Studio.,Ltd
Twisted Hand Studio.,Ltd We are a 40-people game art production studio based in China, we've been serving the global game dev industry for more than 10 years, providing 2D Concepts, Illustrations, UI graphics, 3D Modeling, Texturing, Rigging, Animation (Key-frame & Spine).
ADIA Adia Digital Art is one of China's biggest digital art production companies, and one of the main go-to outsource solutions in Asia for game developers world-wide.
Streamline Media Group
Streamline Media Group Streamline Media Group is more than just video games. We're a global technology and entertainment company with a drive to create and collaborate. We build the bridge between Entertainment, Technology and Production.

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