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May 24, 2019
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  Get a job: Disbelief is hiring a Senior Programmer
image Disbelief is looking for a senior programmer to work both independently and with a team to develop, test and integrate software into a larger codebase.
  Telltale Games titles are being delisted from GOG
image PC games storefront GOG has announced that Telltale Games' entire library will be delisted on May 27 as a result of the studio’s closure last year.
  Video: Cultivating and caring for great AI behavior trees
image In this 2017 GDC talk, Bobby Anguelov, Mika Vehkala, and Ben Weber outline core principles to get the most out of your behavior trees while avoiding common issues!
5 Don't Miss: The blessing and the curse of early buzz for Rime
image "People compared it to Wind Waker and ICO. This is a small indie title made by 18 people. When you're compared to blockbuster masterpieces, you consider what you did wrong in terms of expectations.
  GitHub launches Patreon-like crowdfunding program GitHub Sponsors
image The new addition lets developers on GitHub sign up to sponsor other creators on the platform and pledge recurring monthly payments.
  Blog: A technical approach to Titan's environment in Afterlight
image Afterlight has a strong narrative aspect that its achieved by a carefully balanced mix of actual Titan's documentation and its creative interpretation.
  Dead Cells has surpassed 2 million copies sold
image Motion Twin's Dead Cells has officially sold over 2 million copies, an achievement that comes under a year since the game left early access and ahead of its planned launches on iOS and Android.
3 Sony CEO: Consoles a 'niche market' within the games industry
image Sony chief exec Jim Ryan has suggested consoles now exist in a 'niche market' within the wider games industry.
  Blog: Why crunch will break the best and brightest in the industry
image The core problem with enforcing crunch is the effect, damage, and loss of capability in the people and teams. Smash the team, and you damage everything.
  Zenimax settles 'Redfall' trademark dispute with book publisher
image The two companies came to loggerheads in February after Zenimax attempted to trademark the term, which is also the name of the BookBreeze published sci-fi novel series from author Jay Falconer.
2 Blog: The double-edged sword of live service games
image Live Service has become a goal for developers to continue to support their titles, but it presents some interesting challenges when it comes to the constant development of a game.
1 The Playdate is a new crank-clad handheld from Firewatch publisher Panic
image Firewatch and Untitled Goose Game publisher Panic has unveiled an experimental portable games console called Playdate. 
  Game Design Deep Dive: Re-imagining the double-jump in The Messenger
image Thierry Boulanger at Quebec-based studio Sabotage goes in-depth on the design of the "Cloudstep" -- the core gameplay mechanic of standout platformer, The Messenger.
  Windows 10 now offers a game-focused Xbox Game Bar overlay
image An update to Windows 10 has introduced the Xbox Game Bar, a quick access overlay that lets Windows users access music, capture tools, and Xbox Live friends while playing almost any game.
  Video: The care and feeding of live narrative game Fallen London
image In this 2019 GDC session, Failbetter Games' Olivia Wood looks at the difficulties of maintaining a live narrative game like Fallen London and how Failbetter has adapted to surmount them.
  Get a job: CCP's EVE Online team is hiring a Production Director
image CCP Reykjavik are looking for a world-class Production Director to lead production efforts on EVE Online.
  Metro Exodus made back its dev and marketing costs in under 2 months
image 4A Games' Metro Exodus managed to earn enough to cover both its development and marketing costs by the end of THQ Nordic's Q5.
  GOG Galaxy 2.0 aims to bridge the platform gap in game communities
image The soon-to-be-in-beta client overhaul turns GOG Galaxy into a hub for games and communities spread across multiple launchers and platforms.
8 Don't Miss: A retrospective on the Ouya
image A personal story, and a retrospective on why the OUYA failed and what can be learned from it.
2 The Ouya's game store will close for good in June
image Razer is ending support the game stores for Ouya, Forge TV, and MadCatz Mojo on June 25.
  Come to XRDC and see how VR devs are improving healthcare for kids!
image Register now for XRDC 2019 this October in San Francisco's beautiful Fort Mason Festival Pavilion, where Packet39 cofounder Shachar Weis will show you how VR is improving healthcare for kids!
  Sega to resume sales of Judgment in Japan following drugs scandal
image Sega intends to resume sales of Judgment in Japan on July 18, over four months after it was pulled from shelves due to a drug scandal involving voice actor Pierre Taki.
  World War Z has sold almost 2 million copies in one month
image Saber Interactive's co-op zombie shooter World War Z has sold almost 2 million copies in its first month, according to publisher Focus Home Interactive.
1 Report: Tencent and Riot working on a mobile version of League of Legends
image Chinese tech and video game company Tencent is working with subsidiary Riot Games on a mobile version of League of Legends.
  Sponsored: Getting ahead of game fraud before it impacts revenue
image Unless you know how to get ahead of it, fraud can damage game player trust, put your relationship with credit card acquirers at risk, and cut into revenue and profits.

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  Welcome to rabbit hell! Reliable AI locomotion with TDD
by Brendan LoBuglio
Unit testing is often thought to be inapplicable to game development due to randomness, 3D...
1 The Creative Gaming Revolution
by Dylan Woodbury
A new paradigm of game design is gaining steam - Creative Gaming is a booming alternative to...
  Titan's Environment in 'Afterlight'. A technical Approach
by Vic Franco
"Afterlight" has a strong narrative aspect that its achieved by a carefully balanced mix of actual...
  Why crunch will break the best and brightest in the industry.
by Mark Lloyd
The core problem with enforcing crunch is the effect, damage, and loss of capability in the people...
3 The Double-Edged Sword of Live Service Games
by Josh Bycer
Live Service has become a goal for developers to continue to support their titles, but it presents...

[Read More]

arrowPress Releases
Postmortem: Das Geisterschiff
image Romanus Surt explains how he incorporated mechanics from adventure games, dungeon crawlers, and survival horror titles during the development of Das Geisterschiff.
Notes From A Game Writer: Indie To AAA
image Denius-Sams Gaming Academy fellowship recipient Danny Homan retraces the path he followed in establishing a career as a professional games writer.
Publishers: How To Find Them And What To Expect
image Ready to release your project to a wider audience? Kevin Giguere outlines the factors to consider when partnering with a publisher.
Exis, LLC
Exis, LLC XCOM, CIV, Bioshock Infinite, World of Tanks, the list goes on.Top publishers and defense contractors count on Exis to deliver their assets. Why not join them, and get the best art possible for your projects?
Art Bully Productions LLC
Art Bully Productions LLC Art Bully Productions was founded in 2008 by 3d art professionals who have years of experience in the video game industry. We pride ourselves on delivering AAA quality work at very competitive rates to developers of all sizes.
Sunrisez Entertainment
Sunrisez Entertainment We are specialized in providing digital art services to the video game and animation industries.
Streamline Studios
Streamline Studios Streamline specializes in tech art and creative execution for video games through its integrated 2D, 3D and Animation services.
Twisted Hand Studio.,Ltd
Twisted Hand Studio.,Ltd We are a 40-people game art production studio based in China, we've been serving the global game dev industry for more than 10 years, providing 2D Concepts, Illustrations, UI graphics, 3D Modeling, Texturing, Rigging, Animation (Key-frame & Spine).
STUDIO ANC - Animation & More
STUDIO ANC - Animation & More Game art provider, focus on character animation, let's "animate your game" :-)

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