Logitech has made an expansive accessory kit for the Xbox Adaptive Controller
Logitech has created a new 'Adaptive Gaming Kit' to help make the Xbox Adaptive Controller even more accessible.
Oculus Link launches in beta, opening Rift games up to Quest owners
Oculus Link, the program Oculus announced earlier in the year to make Rift games playable on the inside-out Oculus Quest headset, has launched into open beta.
Please welcome your juries for the IGF 2020 Audio, Design, and Nuovo awards!
A diverse group of developers and industry professionals make up the juries of the GDC 2020 Independent Games Festival
, and they'll soon decide the finalists for next year's awards!
Stadia delivers on low-latency, high quality cloud gaming - but is that enough?
Google Stadia works great. But the technical side of game streaming might have been the "easiest" problem to solve when it comes to Stadia's overall acceptance and success.
Nintendo is bringing paid subscriptions to Animal Crossing: Pocket Camp
Nintendo is preparing to introduce a subscription plan into Animal Crossing: Pocket Camp
, doubling down on the model initially used inÂ Mario Kart Tour
Google expands Stadia launch lineup to 22 titles right before launch
Google has expanded its Stadia launch lineup to 22 games, mere hoursÂ before the cloud-gaming platform officially rolls out on November 19.
Genre viability on Steam and other trends - An analysis using review count
Does genre affect your success odds? Using a database of review count-based revenue projections, we dive deep into sales trends on Steam. We look at which tags sell the best, as well as sales trends in release date and review score.
Video Game Deep Cuts: That Superliminal Jedi Guy
This week's roundup looks at games from Superliminal
to Jedi: Fallen Order
and Pokemon Sword & Shield
, plus behind the scenes at the ESRB & lots more.
Report: BioWare planning revitalizing overhaul for Anthem
Sources speaking to Kotaku say that BioWare and parent company EA havenâ€™t given up on Anthem
, the studio's ambitious online shooter that launched with little fanfare earlier this year.
Bungie raises $1.6 million for charity through Game2give pledge drive
-centric pledge drive brought in $1.6 million in charitable donations during its first event.
Get a job: These studios are hiring Environment, Character, and Concept Artists now!
Here are just some of theÂ many, manyÂ positionsÂ being advertised right now on the Gamasutra Job Board.
Video: Top game composers share hard-won advice and lessons learned
In this 2017 GDC session composers Mick Gordon, Jason Graves, Grant Kirkhope, Wilbert Roget, Rich Vreeland and Austin Wintory share stories of lessons they learned in the professional trenches.
Charity streaming event Desert Bus for Hope surpasses $6 million in lifetime donations
The annual charity fundraising event Desert Bus for Hope has, as of the close of its latest marathon, raised over $6 million for charity in the 12 years since its very first run.
Don't Miss: How Neopets has influenced a generation of game developers
Devs around the industry (including Nina Freeman, Kevin Snow, and Claire Hummel) reflect on how the venerable virtual pet website helped jumpstart their careers in game development.
Double Fine VP of business development Greg Rice departs studio
Double Fineâ€™s business development VP and longtime developer Greg Rice has announced heâ€™s leaving the studio for an unannounced new position elsewhere in the game industry.
Analyst: Borderlands 3, NBA 2K20 helped 2K dominate online chatter in Q3
Publisher 2K dominated the conversation online during the third quarter of 2019, with Borderlands 3
and NBA 2K20
sparking the most game-related internet chatter.
Attend GDC and see how Borderlands 3 was optimized for 'bazillions' of guns
The Gearbox team have always made a point of talking up just how many guns they cram into Borderlands
, and at GDC 2020 in San Francisco you'll have a rare chance to see how they fit 'em all in!
Tencent grabs 10 percent stake in UK game company Sumo Group
Chinese company Tencent has purchased a 10 percent stake in Sumo Group, the owner of Crackdown 3
Â and LittleBigPlanet 3
developer Sumo Digital. Â
Blog: Automating machine learning for mobile games
Machine learning enables personalized experiences in games, and Zynga is leveraging feature generation tools to streamline this development.
How Mario 64 inspired that horrible goose's moveset
Untitled Goose Game
designer Nico Disseldorp explains how Mario 64's broad moveset inspired the waddling charm of the titular goose.
Don't Miss: Translating the humor & tone of Yakuza games for the West
"The humor of a Yakuza game is a fine line to walk," says localization producer Scott Strichart in this in-depth chat about localization, the Yakuza games, and the ins and outs of Japanese humor.
Get a job: Loko AI is hiring a Senior Unreal Engine Developer
The Data Team is searching for an experiencedÂ Senior Unreal Engine DeveloperÂ to contribute in developing the next generation of our vision-based pipeline.
Xbox Game Pass subscriptions have doubled as its library continues to grow
Spencer neglected to share specific numbers, but thatâ€™s typically the case when it comes to subscriber numbers for Xbox Game Pass and, recently, all Xbox services.
Project xCloud preview sees 50 more games, hits Windows 10 in 2020
Project xCloud is bolstering its library ahead of its eventual launch by increasing its current preview library of 4 games to more than 50 titles, while also detailing how the service will evolve moving into 2020.
Video: Inside Far Cry Primal's character pipeline and customization tech
In this 2017 GDC talk, Ubisoft's Julien Lalleve and Kieran O'Sullivan describe how they moved from their 3DS Max-based pipeline to a cross-software character pipeline for Far Cry Primal.