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August 15, 2020
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  Get a job: Join the Wooga team as a Unity Game Engineer
image Our ideal candidate is a team player who looks forward to working together with other engineers, product, and art team members to raise the bar in terms of quality.
  EA unifies EA Access and Origin Access branding as EA Play
image EA is giving its subscription services a fresh coat of paint, and cleaning up its naming schemes for its EA Access and Origin Access subscription plans in the process.
  Video: Matching the world to the player with procedural regeneration
image In this 2018 GDC talk game designer Heather Robertson introduces the concept of procedural regeneration -- the concept of dynamically altering the world space of a game to fit the style of play.
  What should a game publishing agreement look like? (& more!)
image Lots happening again this time out. So let’s get it going with an excellent data set from the rather good (but I’m biased) GDC Summer virtual event that took place last week.
  Don't Miss: Advice on studio culture, game design, and much more from GDC Summer
image Miss GDC Summer last week? Catch up on some of the expert advice from the show in this series of Gamasutra features on everything from monetization and game design to production and studio culture cultivation.
3 Epic Games is now also suing Google over 'anti-competitive' Android policies
image In both lawsuits, Epic paints its attacks as altruistic rather than moves made out of its own self interest or pursuit of higher profits.
  Blog: Game composers and the importance of themes - Part 3
image The third in a five-part series based on composer Winifred Phillips' talk during the GDC 2020 online conference in March.
  Former Assassin's Creed Valhalla creative director fired after misconduct investigation
image Ubisoft have fired former Assassin's Creed Valhalla creative director Ashraf Ismail following an independent misconduct investigation. 
4 New allegations show the cycle of abuse and misconduct runs deep at Ubisoft
image Over a dozen former and current Ubisoft employees have come forward with fresh allegations of toxicity and abuse, implicating leadership figures still working at the French publisher.
  Blog: Mortal Kombat's John Tobias on the creation and evolution of a franchise
image John "Saibot" Tobias talks to Arcade Perfect author David L. Craddock about creating the lore and visual style that defined early entries in the Mortal Kombat franchise.
  PUBG Corp invests $10 million into 1Up Ventures to support indies
image PUBG Corporation has sunk $10 million into venture fund 1Up Ventures to help "foster the next generation of game developers."
  Don't Miss: Landing venture funding with LVP's David Gardner
image Longtime game industry pro David Gardner of London Venture Partners joins Gamasutra's Kris Graft and Alissa McAloon to tell us what he and his team look for when investing capital.
  Get a job: Join the Savannah College of Art & Design as its Chair of Visual Effects
image Join SCAD as chair of visual effects and help students become fluent in digital film and entertainment production as they prepare for creative careers in Hollywood and beyond.
9 Epic Games sues Apple to end what Epic calls 'unfair and anti-competitive actions'
image This morning's Fortnite update is looking more and more like a coordinated attack from Epic Games against Apple with each passing hour.
  Apple, Google pull Fortnite from App Store over Epic's new in-app payment option
image Epic and Apple are locked in a battle of wills, each having made their own grand gestures today over in-app purchases and Apple’s steadfast insistence that it takes 30 percent cut of a game's App Store revenue.
  Video: Playtesting Overwatch
image In this 2018 GDC talk, Blizzard Entertaiment's Rowan Hamilton discusses how a "playtesting first" approach helped shape the production process for the studio's multiplayer hit Overwatch.
  Apple eyes rolling Apple Arcade into bundles with other Apple-exclusive services
image Apple is reportedly readying to announce a series of bundles that would roll several of its existing subscription offerings into packages with a more appealing price point than its current piecemeal system.
1 Epic offers discount to Fortnite players on mobile, but only if they dodge platform fees
image Epic Games is permanently discounting V-bucks and real-money offers in Fortnite by up to 20 percent, but mobile players will need to skirt platform fees to take advantage.
  THQ parent company Embracer has purchased Metro dev 4A Games and others
image THQ Nordic parent company Embracer Group has announced a spate of acquisitions, including a number of game studios.
2 Blog: Analysing the level design in The Witcher 3: Wild Hunt
image A level design breakdown of one of the most iconic levels of The Witcher 3: Wild Hunt, Oxenfurt. Methods and production processes for recreating a level inside UE4.
  Video: Speedrunning Skyrim with Skyrim dev Jonah Lobe
image See how runners find the tricks that developers use to make the game functional in order to beat the game at top speeds in this GDC Summer session, now up for free on the official GDC YouTube channel!
1 Obituary: Meridian 59 and MMO developer Brian Green
image Game developer and noted MMO advocate Brian Green has passed away at the age of 46.
  Get a job: Join Airship Syndicate as a Mid to Senior Worldbuilder
image We're currently working on an unannounced PC/console title (with an exciting pedigree), and need help bringing the game world to life.
  GDC reveals upcoming virtual program, 2021 event lineup
image Game Developers Conference 2021 will be a hybrid physical/virtual event taking place online and at the Moscone Center in San Francisco in July next year.
  Mobile classic Subway Surfers surpasses 3 billion lifetime downloads
image The 2012 mobile endless runner from Sybo Games and Kiloo Games has officially surpassed 3 billion downloads since launch, marking a 500 million increase in just over a year.

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1 Designing Fake Illusions' Accessibility
by Tom Hermans
I talk about my accessibility-first design approach and how I applied it to a (potentially...
  What should a game publishing agreement look like? (& more!)
by Simon Carless
A key part of discoverability is making sure you’re getting the right buzz. And the right...
  ImMortal Mystique: Mortal Kombat's John Tobias on the Creation and Evolution of a Franchise
by David Craddock
John "Saibot" Tobias talks to Arcade Perfect author David L. Craddock about creating the lore and...
  Free "Pro" trial gives Google Stadia app short-lived boost in Q2
by Louise Shorthouse
After the free trial of Stadia Pro was introduced, daily downloads of the app increased by 1700%....
  Variation and Fragmentation in Game Music: Game Composers and the Importance of Themes (Pt. 3)
by Winifred Phillips
Third of a five-part article series based on composer Winifred Phillips' talk during the GDC 2020...

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arrowPress Releases
Finding The Fun In Serious Games
image Game design major Daniel Wilhite explains how serious games can be made fun, and highlights elements that make for especially effective teaching tools.
5 Game Engines To Try In 2020
image Michael Nannings outlines five game engines that indie creators can use to kickstart their creativity and establish a foothold in game development.
13 Free Tools To Manage Remote Development Teams
image Christian Kasilag lists the free tools he uses to communicate with his remote team during the development of Scatterbrain Studio's games.
Motion Logic Studios LLC
Motion Logic Studios LLC Motion Logic Studios is a Los Angeles based company dedicated to providing high-end Art and Animation services to the video game industry.
Streamline Studios
Streamline Studios Streamline specializes in tech art and creative execution for video games through its integrated 2D, 3D and Animation services.

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