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October 21, 2020
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4 Don't Miss: The designer is god--or the devil--in The Talos Principle
image The Talos Principle presents players with theological questions as well as puzzles. 'The Garden of Eden is a perfect fit for a story about creating a new intelligence,' says co-writer Jonas Kyratzes.
  Build beautiful creatures in Jonah Lobe's GDC Masterclass
image Improve your character art skills and learn how to make iconic creatures in this GDC Masterclass with artist Jonah Lobe!
  Devolver Digital acquires Serious Sam dev Croteam
image Devolver Digital has acquired Serious Sam and The Talos Principle dev Croteam, a joining of forces that Devolver says builds on years of collaboration between key members of both teams.
  Learn how Supergiant brought Hades' hand-painted characters to life
image Hades developer Supergiant Games has put together a video to showcase how it turned hand-painted character art into the full character models players see in-game.
  Data Deep Dive: Meteorfall: Krumit's Tale on Steam
image Want lots of real-world Steam data on Meteorfall: Krumit’s Tale, a deckbuilding roguelike title that recently launched out of Early Access. That's what we're giving you here!
  Devolver brings in head of licensing to put Fall Guys 'on the licensing map'
image Devolver Digital has named former Dunlop Sports licensing manager Fee Heyer as its new head of licensing.
  Alexandria Ocasio-Cortez is running an Among Us stream to drive voter turnout
image New York House Representative Alexandria Ocasio-Cortez is hosting a stream of Among Us to drive voter turnout.
  Get a job: Join Deep Silver Volition as a Narrative Designer
image Volition is searching for a talented narrative designer for the Saints Row franchise. The ideal candidate is adept at interactive writing and storytelling for AAA open world action games.
  Luna, Amazon's take on cloud-based gaming, launches in (limited) early access
image Amazon's freshly announced Luna service is now available in early access, though that doesn’t mean that the cloud-based game streaming service is open to the general public.
  Video: The origins of Starlink: Battle for Atlas
image In this 2018 GDC talk, Ubisoft's Matthew Rose share how a small team approached a mandate to innovate by employing game jam techniques and rapid prototyping to build Starlink: Battle for Atlas.
1 Don't Miss: Crafting Danganronpa to surprise players
image The series' writer/director Kazutaka Kodaka dives into his approach to game writing and development in this extensive new interview on the award-winning, cult-hit franchise.
  Ex-Blizzard devs land $4.7m for new studio Frost Giant
image A crew of former Blizzard developers have set up a new studio to develop real-time strategy games, and have landed $4.7 million in seed funding to get the effort off the ground.
  The Video Game History Foundation is working to save our source code
image The Video Game History Foundation (VGHF) wants to save our source code with a new initiative called the Video Game Source Project.
  French charity steam Z Event raises $6.7 million for Amnesty International
image French charity stream Z Event has raised over €5.7 million for Amnesty International, breaking its previous record of roughly €3.5 million.
  New non-profit Hit Save! wants to help preserve video games and their history
image A new video game preservation initiative has been launched in the form of Hit Save!, a registered non-profit dedicated to preserving video games and the history behind them.
  Q&A: Designing for seasons in bumbling platform royale Fall Guys
image "With Fall Guys, one thing that’s fun is that we actually want inconsistent difficulty between stages -- we want players to have that 'oh shit' moment when Slime Climb turns up."
  What happened with Microsoft's Switch publishing experiments?
image This game discovery look examines an interesting area of research - how Microsoft playing nice with other platforms looks to have been an attempt to extend the Xbox ecosystem to those very platforms.
  Get a job: Join Camouflaj as an Animation Engineer
image Camouflaj, the award winning team behind RÉPUBLIQUE and IRON MAN VR is looking for an Animation Engineer to join us on our next exciting AAA project.
  Bungie cease and desist pulls Destiny 2 cheat tool offline
image Bungie appears to be arguing that the cheats violate the Destiny 2 license agreement, a complaint sent alongside a cease and desist demand.
17 Don't Miss: How the developers of New Vegas took back Fallout
image In this 2010 chat, Obsidian chief (and key team member on the original Fallout games) Feargus Urquhart discusses his team's approach to crafting Fallout: New Vegas and returning to their roots.
  Future PS5 updates will optimize cooling based on data from individual games
image Now, thanks to a translation of a chat with 4Gamer (via ResetEra), we can learn a bit more about both how that cooling system came to be and how it'll evolve after the console's November launch.
  Cut better game trailers after taking this GDC Masterclass
image Learn how to make better game trailers from veteran video editor Derek Lieu.
  How the Nemesis system got an indie makeover in Star Renegades
image The Star Renegades developers discuss why they borrowed the Middle-earth series' Nemesis system for roguelike JRPG.
  Report: China-owned mobile studio Playtika is chasing an IPO in the U.S.
image China-owned social and mobile games company Playtika is looking to go public in the United States.
1 Players slam 2K after publisher inserts unskippable ads into NBA 2K21
image UPDATE: NBA 2K21 publisher 2K has indicated the unskippable ads that recently appeared in-game were the result of an error and "impacted our players' experience in a way we didn't intend."

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  Data Deep Dive: 'Meteorfall: Krumit's Tale' on Steam
by Simon Carless
Want lots of real-world Steam data (wishlists, actual revenue?) on Meteorfall: Krumit’s Tale, a...
  The Dark Side Of Ray-Traced Ambient Occlusion (RTAO)
by Ruben Torres Bonet
In this post, you will learn the Unity secrets behind Ray-Traced Ambient Occlusion (RTAO). Let’s...
  What happened with Microsoft's Switch publishing experiments?
by Simon Carless
This game discovery look examines an interesting area of research - how Microsoft playing nice with...
  Shaders for beginners (with examples in OpenGL and Defold)
by Pawel Jarosz
I had many problems with understanding shaders, but after getting a grasp - it is so easy,...
  Switch game discovery - look on the bright side?
by Simon Carless
When it comes to Switch discoverability, perhaps everyone's pessimist side has been over-exposed....

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arrowPress Releases
Under The Looking Glass: Roguelites
image Arne Neumann discusses the ways in which Dead Cells and Enter the Gungeon incorporate roguelike mechanics in order to deliver unpredictable gameplay.
Postmortem: Eastshade
image Danny Weinbaum reflects on the development and reception of Eastshade, an open-world adventure game featuring a unique painting mechanic.
Key Features Of Stealth Games
image Ludovic Servat highlights the gameplay elements and task loops that make stealth games appealing and impactful for players.
Renderer Game Studios
Renderer Game Studios We provide high-quality AAA Video Game Art Assets and Animation service at low rate!
Motion Logic Studios LLC
Motion Logic Studios LLC Motion Logic Studios is a Los Angeles based company dedicated to providing high-end Art and Animation services to the video game industry.
Ozone Music and Sound
Ozone Music and Sound Some of the most successful Movie Studios in Hollywood, Advertising Agencies in Detroit, Chicago, New York, and L.A., Game Developers around the world, and Recording Artists, trust their Creative Audio to Ozone Music and Sound, you should too.
Streamline Studios
Streamline Studios Streamline specializes in tech art and creative execution for video games through its integrated 2D, 3D and Animation services.
Twisted Hand Studio.,Ltd
Twisted Hand Studio.,Ltd We are a 40-people game art production studio based in China, we've been serving the global game dev industry for more than 10 years, providing 2D Concepts, Illustrations, UI graphics, 3D Modeling, Texturing, Rigging, Animation (Key-frame & Spine).

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