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October 14, 2019
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  The real buildings that inspired Control's Oldest House
image Remedy Entertainment's Control launches at just the right time to lean into Brutalism with an intensity I'm not sure we’ve seen before.
4 Blizzard reduces ban for Hearthstone player, but stands by its initial reasoning
image Blizzard believes its decision to take action against those involved was the right call and in line with the company's values, though Blizzard president J. Allen Brack admits it initially reacted too hastily.
1 Daybreak Games lays off multiple employees in company 'realignment'
image Daybreak Games appears to have laid off another round of employees less than a year after letting 70 employees go from the company.
  Video Game Deep Cuts: Hearthstone Boycotts, Concrete Genie, Indie Sales
image This week's highlights include fallout from Blizzard's 'Hong Kong censorship' controversy, new titles including Concrete Genie, Neo Cab, and John Wick Hex, plus the reality of indie game sales.
  Get a job: GreenPark Sports is hiring an Art Director
image As the studio's central Art Director it will be up to you to define, refine and constantly develop the look of our game and lead the general artistic effort in close collaboration with internal vision holders.
  Riot calls for esports casters, players to avoid 'sensitive topics' during its broadcasts
image "As a general rule, we want to keep our broadcasts focused on the game, the sport, and the players," writes John Needham, Riot Games' global head of League of Legends esports.
11 Don't Miss: 10 video game production lessons learned the hard way
image In this classic 2012 feature, an experienced producer shares the secrets he's learned from years of seeing devs fail to learn from the mistakes they've made on projects in the past.
1 Video: The math behind predictable projectiles in games
image In this 2017 GDC talk, Robot Entertainment's Chris Stark explains the math and code behind predictive linear and ballistic projectile aiming in game design.
  Reminder: Know and abide by your XRDC Code of Conduct!
image If you're coming out to XRDC in San Francisco next week, make time to read through the Code of Conduct and commit it to heart -- violating it is grounds for removal from the event, with no refunds.
  Mixer co-founder Matt Salsamendi departs Microsoft
image Matt Salsamendi, who co-founded the streaming platform that would eventually become Microsoft’s Mixer, has left both Mixer and Microsoft in favor of a career change.
  IGF 2020 accepts over 550 innovative and exciting entries!
image These submissions came in from a diverse and widespread selection of veteran indie game makers, first-time entrants, and students, all of whom will compete to win at the IGF Awards in March!
  Esports-focused mobile dev Meta Games nets $2 million in funding
image Esports-focused mobile game developer Meta Games has secured a $2 million investment to finish production on its upcoming title, Rivals Esports Manager.
  Niantic wants players to help expand location-games with new 'Wayfarer' tool
image Niantic has unveiled an expanded 'Wayfarer' tool that will give more people the ability to nominate and review new locations for inclusion in the company's roster of location-based games. 
1 DIY thumbsticks and clay creations: How Google designed its Stadia gamepad
image What goes into designing a new gamepad? Given most of them share a striking number of similarities, you'd be forgiven for thinking the answer to that question is 'not much.' If only.
2 Blog: Accessibility and difficulty as barriers to art
image Who should be able to experience art? While in an ideal world the answer is everybody, there are some who are unable to engage with video games for numerous reasons, including difficulty.
1 'BARF!': Designing River City Girls' approachable, challenging brawling
image Gamasutra chats with WayForward's Adam Tierney about the design and development of River City Girls, a vibrant 2D brawler that pays tribute to the classic River City Ransom games.
  Watch Mike Z and Mariel Cartwright break down the making of Indivisible
image Watch two of the lead developers at Lab Zero Games share stories about the development of Indivisible.
  Get a job: The Pokemon Company is hiring a Senior Software Engineer
image The Senior Software Engineer contributes to the development, polish, and optimization of new Pokémon mobile game services.
1 Ubisoft is making animated shows based on Rayman, Watch Dogs, and more
image Ubisoft has unveiled plans to bring more of its franchises to TV through a new run of animated shows based on a handful of the studio's games.
10 Don't Miss: An in-depth look at the physics of trains in Assassin's Creed Syndicate
image In this article, Ubisoft Quebec gameplay engineer Bartlomiej Waszak presents details of the simulator for the physics of trains in Assassin's Creed Syndicate.
  Apple now sells Xbox controllers on its official store
image Apple's recent steps have seen it expanding the game-driven offerings of it and other Apple-owned platforms through launches like Apple Arcade, expanded controller support, and now a new store addition.
  Chat with the creators of Indivisible at 3PM ET
image Chat with gamemakers Mike Z and Mariel Cartwright today on the GDC Twitch channel about their new game Indivisible.
  Coming to XRDC next week? Help make it a more sustainable event!
image The environment is important, so XRDC organizers take a quick moment to talk about what's being done -- and what you can do -- to help make it a more sustainable event in a more sustainable industry.
  Hitman dev IO Interactive partners with Warner Bros. on 'new game experience'
image Hitman developer IO Interactive has signed a worldwide publishing and distribution deal with Warner Bros. Interactive Entertainment for a new PC and console title.
1 Steam will soon let users play local-multiplayer games over the internet
image Steam is close to rolling out a new feature called 'Remote Play Together' that will let friends play local-multiplayer games together over the internet.

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  Video Game Deep Cuts: Hearthstone Boycotts, Concrete Genie, Indie Sales
by Simon Carless
This week's highlights include a look at fallout from Blizzard's 'Hong Kong censorship' controversy,...
1 The simple most difficult challenge of bringing Frostpunk to consoles
by Jakub Stokalski
Bringing Frostpunk to consoels was challenging. Here's one short tale how UX design theory can get...
2 Accessibility and Difficulty - Barriers to Art
by Daniel St Germain
Who should be able to experience art? While in an ideal world the answer is everybody, there are...
5 How to get on the front page of imgur
by Chris Zukowski
imgur is one of the last remaining marketing platforms where your post can go viral reaching...
4 Rimworld, Dwarf Fortress, and procedurally generated story telling
by Henri Brouard
Dwarf Fortress and Rimworld have been named story generators, a type of game in which fun does not...

[Read More]

arrowPress Releases
Promoting Studio Diversity Via Student Internships
image Spilt Milk Studios founder Andrew Smith shares his recent experience working with student interns from CAPA and ELAM's study abroad programs.
Making People Understand And Care About Your Game
image Kitfox Games communications director Victoria Tran outlines effective methods for conveying your game's core appeal to your target audience.
Feedback Etiquette And Empowering Your Team
image Mark Webster breaks down the process of delivering feedback, highlighting methods for effectively communicating with your team members.
Streamline Studios
Streamline Studios Streamline specializes in tech art and creative execution for video games through its integrated 2D, 3D and Animation services.
Art Bully Productions LLC
Art Bully Productions LLC Art Bully Productions was founded in 2008 by 3d art professionals who have years of experience in the video game industry. We pride ourselves on delivering AAA quality work at very competitive rates to developers of all sizes.
Twisted Hand Studio.,Ltd
Twisted Hand Studio.,Ltd We are a 40-people game art production studio based in China, we've been serving the global game dev industry for more than 10 years, providing 2D Concepts, Illustrations, UI graphics, 3D Modeling, Texturing, Rigging, Animation (Key-frame & Spine).
STUDIO ANC - Animation & More
STUDIO ANC - Animation & More Game art provider, focus on character animation, let's "animate your game" :-)

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