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November 25, 2020
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  Video: Breaking down the making of Teardown
image Watch Tuxedo Labs' Dennis Gustafsson drop by the GDC Twitch channel to talk about the making of Teardown.
1 Don't Miss: Mapping out the subtle social cues throughout Hitman's level design
image “Apart from mocking everything up one of the most important things that we do in a game like Hitman is making life, making drama situations as we call them. We borrow a little bit from the world of theater.”
  Get a job: Join High Moon Studios as a Sr. Environment Artist
image We are seeking an imaginative, skillful, and versatile Senior Environment Artist to join our team in Carlsbad, California.
  What agreements land games on Game Pass? Xbox head says they're 'all over the place'
image "We’re open [to] experimenting with many different partners, because we don't think we have it figured out."
  Join the first-ever live Gamasutra Webcast feat. Innersloth's Victoria Tran!
image Victoria Tran, community director at Among Us developer Innersloth, will be presenting a talk live with Gamasutra next month on how to convey your game's value in today's noisy marketplace.
  Only six days left to register for GDC Masterclass!
image You only have six days left to sign up for the first-ever GDC Masterclass program. Register now before time runs out!
1 The forgotten Flash Website movement (when websites were 'the new emerging artform')
image Net artist and game designer Nathalie Lawhead shares a short history of Flash, its decline, and what they (as someone intimately familiar with Flash's heyday) believe led to its eventual demise.
  Rockstar is turning Red Dead Online into a standalone game
image Rockstar is launching Red Dead Online, the online multiplayer portion of Red Dead Redemption 2, as a standalone game on December 1, 2020. 
  Epic Games launches 'Fortnite Crew' monthly subscription plan
image Epic Games is launching a Fortnite subscription that will cost $11.99 per month and include "can't-miss" game content.
  Learning platform Kahoot acquires language game dev Drops for $50 million
image Game-based learning platform Kahoot has acquired language game developer Drops for up to $50 million.
  Get a job: Join Treyarch as a Senior Gameplay Engineer
image Treyarch is looking for a talented engineer with a passion for gameplay and a critical eye for game design.
  Controller use on Steam has 'more than doubled' since 2018
image A recent update on Steam's DualSense controller support offers a couple of interesting tidbits on how more and more Steam users are using good ol' fashioned gamepads when playing games through Steam.
  Steam beefs up DualSense support with LED, rumble, and more
image On the developer side of things, the Steam team says that devs already using the Steam Input API won't need to do a thing to add support for the DualSense controller into their games.
1 Don't Miss: The story behind Remedy's viral dog mocap star
image In this classic piece, Some folks from Control dev Remedy recap how they began experimenting with mocapping a dog, what they learned about putting pups in mocap suits, and how to use the results!
1 Aiming to curb DMCAs, CDPR builds copyrighted music toggle into Cyberpunk 2077
image Its soundtrack features a good amount of licensed music which unfortunately leads to complications once the game starts showing up on streaming platforms.
  Blog: The art of compelling quest design in Ghost of Tsushima
image This article explores how Ghost of Tsushima's side quests are structured and what designers can learn from them.
  Former Ubisoft, EA, and BioWare devs set up shop as indie dev Yellow Brick Games
image Four devs from the likes of Ubisoft, Electronic Arts, and BioWare have teamed up to form Yellow Brick Games and take aim at developing indie games with a "craftsmanship approach".
  Video: A deep dive into Ubisoft's VR escape rooms
image In this 2019 VRDC session, Ubisoft Blue Byte's Cyril Voiron discusses the development of Ubisoft's new VR escape room games.
  Sponsored: Building subscriptions that boost player loyalty (and revenue!)
image Learn how to reward loyal fans and realize consistent revenue through carefully crafted subscription fans in this free guide from the experts at Xsolla.
3 Does Apple's 15% platform cut change the game?
image Apple has announced the App Store Small Business Program, a major change to the flat 30% platform cut for apps and games on iOS App Store. What does it mean for Apple & other game platforms?
1 Get a job: Hi-Rez Studios is hiring a Level Designer for Paladins
image Hi-Rez Studios is looking for a Level Designer to work at our studio in Alpharetta, Georgia on Paladins.
  Nintendo lawsuit takes aim at yet another Nintendo Switch hack seller
image Nintendo has filed a lawsuit against another person selling hack hardware for its Nintendo Switch, this time against a seller on Amazon it had previously tried to stop via a DMCA.
  Don't Miss: Defining direction, writing, art and music on Yakuza 4
image In this 2011 interview, the developers behind Yakuza 4's art, music, and story talk with Gamasutra about crafting the acclaimed game's ensemble cast, dangerous but exciting environments, and more.
  Desert Bus for Hope raises $986k for charity over 164 hours of play
image Annual variety fundraiser Desert Bus for Hope has raised a record $986,793 for Child's Play during this year's event.
  Blog: Power of storytelling in blockbuster casual games?
image This data driven analysis looks at newly emerging player needs, fuelling the appetite for narrative & storytelling. We analyse common trends & patterns emerging in modern day storytelling of blockbuster casual games.

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  A Pre-Post-Mortem About Marketing (5 Lessons Learned)
by Drew McIntosh
Five hard earned lessons I learned about marketing while making Spaceslingers for $0 as a small time...
  4 Hyper-Casual Prototype Best Practices
by Tomer Geller
If you’re new to hyper-casual mobile game development or can’t quite crack into the space, youâ€...
3 Does Apple's 15% platform cut change the game?
by Simon Carless
Apple has announced the App Store Small Business Program, a major and permanent change to the flat...
  Historians discuss Assassin's Creed Valhalla
by Bob Whitaker
Historians Bob Whitaker and Daniel Melleno discuss Assassin's Creed Valhalla. Topics include the...
  The Impact of Videogame Criticism
by Josh Bycer
Game design and videogame criticism is still not as important as one would think, but today's post...

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arrowPress Releases
What Skills Do You Need To Become A Professional Game Developer?
image Dan Reut outlines several possible paths into the games industry, highlighting seven major game development skills students can master.
Detective Game Design: Puzzles Vs. Story
image Julian Colbus examines the elements of a good detective game, and explains how his team developed gameplay mechanics that focused on investigation.
Networking Into The Games Industry As A New Grad
image Patricia Dimaandal shares her recent internship experience, offering tips for recent graduates looking to join the games industry.
Twisted Hand Studio.,Ltd
Twisted Hand Studio.,Ltd We are a 40-people game art production studio based in China, we've been serving the global game dev industry for more than 10 years, providing 2D Concepts, Illustrations, UI graphics, 3D Modeling, Texturing, Rigging, Animation (Key-frame & Spine).
Streamline Studios
Streamline Studios Streamline specializes in tech art and creative execution for video games through its integrated 2D, 3D and Animation services.
Ozone Music & Sound
Ozone Music & Sound Game Developers from Austin, London, Sydney and around the world, some of the most successful Movie Studios in Hollywood, Advertising Agencies in Detroit, Chicago, New York, and L.A., and Recording Artists, trust their Creative Audio to Ozone Music & Soun
Motion Logic Studios LLC
Motion Logic Studios LLC Motion Logic Studios is a Los Angeles based company dedicated to providing high-end Art and Animation services to the video game industry.
Renderer Game Studios
Renderer Game Studios We provide high-quality AAA Video Game Art Assets and Animation service at low rate!

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