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June 19, 2021
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  Sign up for a virtual portfolio review at GDC 2021!
image You can now sign up for a 10-minute portfolio review session at GDC 2021.
9 Don't Miss: How Hideo Kojima defied the 'impossible' throughout Metal Gear's history
image Take a look back at how Hideo Kojima defied the odds with his work on the Metal Gear Solid series.
  Get a job: InnoGames is hiring a concept artist
image InnoGames is hiring a concept artist to work on a new mobile game.
  Here's what you can get out of a Career Development Pass at GDC 2021
image The Career Development Pass is a quick way to jumpstart your career at the all-digital 2021 Game Developers Conference. Learn more here!
  The actual cost of making a video game: A free talk and Q&A with Mike Rose
image The next (free!) Gamasutra Editorial Forum is a must-attend as we welcome No More Robots' Mike Rose, who will ruthlessly break down the costs--both monetary and mental--that developers need to take into account when making a game.
  Using natural symphonies to create human connections in Sunlight
image "We wanted the forest to represent humanity itself speaking as one, which we feel needs voices and actors from all over the world," say the creators of the Excellence in Audio-nominated Sunlight.
  The relaunched Xbox Design Lab will let you unleash your inner artisan
image Microsoft has relaunched the Xbox Design Lab to let players, developers, and basically anybody with an Xbox (or a hankering for a fancy paperweight) create the gamepad of their dreams.
  Blog: A history of game accessibility guidelines
image A look back at the decades long history of game accessibility knowledge sharing, and the broad the swathe of people who have helped to push the field forwards.
  Some Switch owners have been unable to download software for a week
image Some unfortunate Switch owners are struggling to download software and updates from the Nintendo eShop due to what appears to be a firmware issue.
  Among Us dev Innersloth talks about the human cost of overnight success
image "Among Us going viral, it was just like 'OK, this is my life.' The pressure to get things done quickly was really high."
  Runescape implements cross-platform play and progression after mobile debut
image Jagex's evergreen fantasy MMORPG Runescape has implemented cross-platform play for the first time in its 20-year history after launching on mobile platforms.
2 Don't Miss: Building interesting emergence in Dying Light 2
image Techland's Tymone Smektala discusses the technology fueling Dying Light 2's evolving gameplay.
  Get a job: Moon Studios is looking for a Senior Designer
image Moon Studios - award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps - are looking for Senior Game Designers.
  Nintendo boss says expanding demographics key to post-pandemic Switch sales
image Nintendo of America president Doug Bowser explained to The Verge that a number of factors--including the expanding demographics of players--will drive Nintendo Switch sales post pandemic.
  Ubisoft Massive head steps down, will return in a new role at Ubisoft next year
image Longtime Ubisoft dev and Ubisoft Massive managing director David Polfeldt is departing his role at Ubisoft Massive to start a new position at the company (after a 6-month sabbatical).
  Crafting the life-altering, divergent narrative of Across the Grooves
image "...instead of a “blank state” character which is the preferred option for a lot of games, I like to create fully-formed characters, and let the players guide them through life-altering experiences," says Geoffroy Vincens, writer of Across the Grooves.
  Amazon Appstore reduces its revenue cut to 20% for devs earning under $1 million
image Amazon is taking after first-party mobile storefronts like Apple's App Store and Google Play by reducing the amount of money it takes from smaller developers and publishers.
  The full GDC 2021 schedule is now live!
image All of the sessions for the all-digital GDC 2021 have been scheduled. Start planning your show today!
  Patching conversations to pin the blame in Inkle's murder-mystery Overboard!
image New murder-mystery game Overboard! uses a unique patchwork approach to dialogue to assemble its case against the prime suspect... whoever that might be!
  Sony opens applications for the PlayStation 5 system software beta program
image The initiative will give console owners the chance to test new PS5 features before they're officially rolled out, with Sony using feedback gathered during testing to guide development.
  Co-op adventure It Takes Two sells 2 million copies in under three months
image Hazelight Studios' co-op adventure It Takes Two has sold 2 million copies in less than three months.
1 Facebook will start testing in-headset VR adverts in video games
image Facebook will soon begin testing in-headset VR advertisements in a small number of video games.
2 Five Night's At Freddy's creator retiring following political donation controversy
image Five Nights At Freddy's (FNAF) creator Scott Cawthon has announced their retirement from game development after coming under fire for making donations to polarizing U.S. politicians.
  Facebook Gaming introducing Streamer Fan Groups to help foster communities
image Facebook Gaming has launched Streamer Fan Groups to help content creators grow their communities on the social media platform.
  Don't buy (Steam games) for me, Argentina...
image So, this mini-investigation started after a developer GameDiscoverCo knows started asking questions about his Steam game’s sales in Argentina. The results? Intriguing...

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  Game Dev Digest Issue #99 - A Peek Behind The Curtains
by Mike Marrone
Game Dev Digest Issue #99 - A Peek Behind The Curtains. The latest from the free weekly Unity3d...
  Level of Detail (LOD): Quick Tutorial
by Ruben Torres Bonet
In this blog post, I will show you why, when and how you should use LOD in Unity. Remember, LOD is...
  A Beginner's Guide to Designing Indie Game Store Pages
by Josh Bycer
Marketing is an increasingly important part of game development, and your store page is crucial for...
  A history of game accessibility guidelines
by Ian Hamilton
A look back at the decades long history of game accessibility knowledge sharing
  Patching Conversations to Pin the Blame
by Jon Ingold
New murder-mystery game Overboard! uses a unique patchwork approach to dialogue to assemble its case...

[Read More]

arrowPress Releases
How We Made Our Business Strategy Game More Accessible
image Kunal Oogorah explains how the Business Heroes team accommodates visually impaired players through careful study of the game's presentation and menu design.
Designing A System To Replace Virtual Dice Rolling
image Joris Dormans describes the creation of an inventive gameplay mechanic in Unexplored 2: The Wayfarer's Legacy that replaces virtual dice rolling.
How I Made My First Unity Game In Six Months
image Louise McLennan describes the process of creating her first Unity game Riot Squid over a period of six months as a solo developer.
Renderer Game Studios
Renderer Game Studios We provide high-quality AAA Video Game Art Assets and Animation service at low rate!
ADIA Adia Digital Art is one of China's biggest digital art production companies, and one of the main go-to outsource solutions in Asia for game developers world-wide.
Streamline Media Group
Streamline Media Group Streamline Media Group is more than just video games. We're a global technology and entertainment company with a drive to create and collaborate. We build the bridge between Entertainment, Technology and Production.
DIGITAL SHOCK INC. We are a team of dedicated professionals that have 20+ years in the outsource gaming industry. We specialize in 3D artwork, and we have worked on titles such as Age of Empires, Superman, Lord of the Rings, and Lego (among many others).
Ozone Music & Sound
Ozone Music & Sound Game Developers from Austin, London, Sydney and around the world, some of the most successful Movie Studios in Hollywood, Advertising Agencies in Detroit, Chicago, New York, and L.A., and Recording Artists, trust their Creative Audio to Ozone Music & Soun
Twisted Hand Studio.,Ltd
Twisted Hand Studio.,Ltd We are a 40-people game art production studio based in China, we've been serving the global game dev industry for more than 10 years, providing 2D Concepts, Illustrations, UI graphics, 3D Modeling, Texturing, Rigging, Animation (Key-frame & Spine).

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