Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 20, 2017
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


  Devs tell tales of what happens when you give your game to pirates
image "As game developers we can fight piracy with DRM," a Darkwood dev told Kotaku. "Or we can accept the fact that piracy is not going away...and trust that at least some people will do the right thing."
  The New York Yankees are getting into the eSports business
image The New York Yankees have invested an undisclosed sum into Vision eSports, a firm that holds controlling stakes in eSports organizations Echo Fox, Vision Entertainment, and Twin Galaxies.
  Video: Avoiding 3 common pitfalls of AI development
image At GDC 2016, Insomniac's Jan Mueller gives a great talk on the topic that used examples from Sunset Overdrive and other games to challenge 3 common misconceptions about AI in games.
  Researchers expect close holiday competition between Xbox One X and PS4 Pro
image According to research from IDC the two systems, both mid-generational hardware updates, are expected to see similar sales during the holiday season this winter.
  Get a job: Yacht Club Games is hiring a Sr. 3D Art Generalist
image Shovel Knight dev Yacht Club Games is on the lookout for an experienced artist to join its California-based team and develop in-game art assets.
  Microsoft launches TruePlay, an anti-cheat for UWP games
image Microsoft has launched its own anti-cheat utility to developers looking to add an extra level of cheat-stopping protection to their PC games.
  Sumo Digital bolsters its staff and looks to expand UK-based studios
image Snake Pass dev Sumo Digital has made a handful of notable hires as the company lays plans to expand its studios in both Nottingham and Sheffield.
  Facebook updates Instant Games platform with video ads and 'robust' dev tools
image Facebook is updating its fledgling Instant Games platform by adding new monetization features and scaling tools.
  Harmonix lays off 14 in bid to 'reduce overhead'
image The developer of Rock Band is letting go of 14 employees today less than a month after the release of DropMix.
  Keywords acquires software development specialist d3t for $4M
image It's the latest in a long line of acquisitions and investments for Keywords, which is attempting to become a global one-stop-shop for all manner of game services.
1 Nintendo Switch surpasses 2M sales in the U.S.
image The Nintendo Switch has sold over 2 million units in the U.S. alone, according to the latest NPD figures. 
  Blog: Creating full motion video for Full Throttle Remastered - Part 1
image This is an overview of the full motion video pipeline for Full Throttle Remastered. Starting from the 20-year old LucasArts archives, we'll investigate how we were able to achieve our remastered FMVs.
1 Switch update brings video capture and pre-purchasing
image Nintendo's latest Switch update has ushered in some interesting features including video capture, data transfer, and pre-purchasing, but there's a catch.
16 Does Visceral's closure prove AAA single-player games are dying?
image What does EA's decision to close Visceral Games and redirect the development of the single-player Star Wars game they were working on say about the state of AAA games? Gamasutra staffers weigh in.
4 Two charities unite to help hospitalized disabled kids play games
image This week the charitable organizations AbleGamers and Gamers Outreach announced a partnership that will see them working together to provide more accessible video games to hospitalized children.
  NIS America chief: Microsoft isn't very supportive of Japanese devs
image "Honestly speaking, Microsoft's approach to Japanese games hasn't been very supportive," NIS America chief Takuro Yamashita tells MCV. "Their whole structure isn't really geared towards niche games."
  IGDA Foundation grants the National Videogame Museum $4k to help pay for student visits
image The National Videogame Museum in Frisco, TX has received a $4k grant from the IGDA Foundation that will be used to help cover the costs of visits by low-income students.
  Video: How Bungie localized Destiny for the world
image At GDC 2015, Bungie's Tom Slattery explains the studio's move to build an internal localization team for Destiny and details how it worked, as well as some of the challenges faced along the way.
  How Raw Data was born: College dreams and a jury-rigged VR headset
image "I remember when I went off to college...thinking, 'I love virtual reality. It doesn’t exist right now, but my goal in life is to figure out how to have a job in this nonexistent industry.'"
  Get a job: PikPok is hiring a Sr. Programmer
image PikPok is looking for a talented Sr. Programmer to join it at its New Zealand-based development studio.
1 Report: WB winding down Lego Dimensions ahead of schedule
image The toys-to-life series was originally planned for a three-year arc, but sources say that development of the game is ending after just two.
  Blog: How EVE Online changed the design of citizen science games
image I asked developers and scientists how they go about designing citizen science games. The conversation revealed some issues that the game industry could help solve.
  Registration is now open for GDC 2018!
image This will be the 32st edition of GDC, the world's largest and longest-running event for game developers, and you can register right now by visiting the official GDC 2018 website!
  Blog: VR music tips for the game composer
image Strategies for implementing music in VR projects were offered during the Virtual Reality Developers Conference this year, so let's look at some of the best tips.
  Google Play devs giving away IAP revenue to combat hunger crisis
image It's hoped the gesture will make Google Play users more aware of the hunger crisis affecting around 815 million people right now.

[Read More]

spacer
Join the Conversation
Share your thoughts, knowledge and ideas with the largest community of game developers in the world. If we like what we see, we'll promote your post on our home page.


2 Can Capcom's Puzzle Fighter Deliver a K.O?
by Anil Das Gupta
Renowned Japanese developer Capcom has brought back it's 90's classic Puzzle Fighter game to mobile,...
  The Full Throttle Remastered FMV Pipeline: Part 1
by Trevor Diem
This blog post is a multi-part overview of the FMV Pipeline for Full Throttle Remastered. Starting...
  Multi-Threading The Truth
by Niklas Gray
Adding high-performance multi-threading support to a complicated data structure.
  VRDC 2017 takeaways: VR music for the game composer
by Winifred Phillips
Strategies for implementing music in VR projects were offered during the Virtual Reality Developers...
  Design approach in citizen science games, until EVE Online
by Claire Baert
I discussed with developers and scientists their approach to design citizen science games. The...

[Read More]

arrowPress Releases
How Much Does It Cost To Develop A Video Game?
image Deck13's Michael Hoss addresses recent discussions regarding game budgets, putting game development costs in perspective for students seeking an industry career.
Stuff I Learned The Hard Way: Practical Advice For Game Devs
image Ubisoft game designer Andrii Goncharuk reflects on the lessons learned over the course of his career to present these 15 pieces of practical advice for game developers.
Living In Seattle As An Indie Game Developer
image Want to work or go to school in a new city? Jakub Kasztalski weighs the pros and cons of living in Seattle as an indie game creator.
GameVision Studios
GameVision Studios Disney, Kabam, King, Glu Mobile, DeNA, PoketGems, and many more. The world's leading mobile game companies have trusted GameVision to deliver art assets for their top grossing games. Why not join them? Contact GameVision today!
YDY CG PTE. LTD.
YDY CG PTE. LTD. YDY is a 2D art design service provider for games. We provide concept art design, illustration, UI/ICON design, matte painting and storyboard design services. Our clients includes Zynga, Storm8, SEGA, Ateam, Mobility Ware, High Voltage, Netease, Changy
General Arcade
General Arcade General Arcade is a porting house and game developer. Over the years we've provided programming services to a number of game studios and publishers including Capcom, 3D Realms, Devolver Digital, Gambitious, Kongregate, GOG, Vlambeer, etc.
Zvky Design Studio
Zvky Design Studio Zvky Design Studio, is a next-gen entertainment design firm based in the "silicon valley of India". We are a "Quality First" studio where we focus our passion, energy and skills to deliver exemplary next-gen art for all platforms.
Sankraman Productions
Sankraman Productions We provide high quality art to developers and publishers of all sizes ranging from 3D games for PC/Console (next gen AAA quality) , mobile games, social games, cinematics, commercials, animation and bringing ideas and dreams to reality.

[View More]