Get a job: Join Jackbox Games as a Sr. Gameplay Engineer
Jackbox Games is looking for a Senior Gameplay Engineer to join our team in Chicago! (Though currently, we are all working from home.)
Epic Games Store exclusivity muddles Hitman 3's legacy DLC promise on PC
Unfortunately, the nature of storefronts and game exclusivity (paired with some messaging missteps) has complicated Hitman 3's legacy level plans on PC.
Don't Miss: Monolith Productions' postmortem of Middle-earth: Shadow of Mordor
What went right and wrong during development of the award-winning open-world game
Middle-earth: Shadow of Mordor, an "enormously educational experience" for Monolith.
Analyst: The Nintendo Switch outsold every other console in 2020
Despite all the late-year hubbub over next-generation consoles, Nintendo and its family of Switch devices came out on top in 2020.
Video: Leadership on animation teams at Blizzard
In this 2018 GDC talk, Blizzard Entertainment's Nick Chilano breaks down the leadership principles that have helped keep the company's animation team strong and energized.
Bungie is shutting down its Halo stats archive in February
Bungie is taking its aging
Halo statistics database, halo.bungie.net, offline over a decade after it stepped away from the franchise to work on Destiny.Â
Epic submits claims against Google and Apple to UK Competition Appeal Tribunal
Epic Games is taking both Apple and Google to the UK Competition Appeal Tribunal (CAT) over their decision to remove
Fortnite from their respective platforms.Â
The Switch has officially shipped 1 million units in China
The Switch has shipped 1 million units in China, according to official figures from Nintendo's distribution partner Tencent.
Get a job: Insomniac Games is hiring a Content Artist
The Content Artist is responsible for assisting the Marketing/Community and Art departments with all aspects of marketing video creation and post production for our projects.
Battle.net gets a fresh coat of paint to improve navigation, accessibility, and more
This revamp marks the platform's biggest visual refresh in some time and aims to improve usability across the board.
Middle-earth: Shadow of Mordor has lost its online features, including Vendetta missions
The powers that be have axed the online services for
Middle-earth: Shadow of Mordor, a change that unfortunately puts some of the 2014 game's standout features to rest as well.
Don't Miss: A Bloodstained Q&A with Koji 'Iga' Igarashi
Legendary game developer Koji "Iga" Igarashi of
Castlevania: Symphony of the Night fame answers our questions about the making of his latest game,
Bloodstained: Ritual of the Night.
Video: Next-level creature sound design
In this 2017 GDC session, Noiseworks' David Philipp and Byron Bullock provide a detailed approach for how to create creature sound design for games like
Alien Isolation and beyond.
Registration is now open for the GDC Masterclass spring sessions
It's time for the next round of GDC Masterclass sessions! You can now register for several amazing courses taking place this spring.
Blog: Getting your big break as a game composer - 2021 edition
Composer Winifred Phillips explores strategies for new composers to land their 1st game - with tips on educational resources, developing a solid reputation, and cultivating a network of contacts.
Educational game studio Kuato nets $6.1 million to finance VR pivot
Educational game developer Kuato Studios has raised £4.5 million ($6.1 million) in funding to launch virtual reality title Panic Room and create future VR projects.
Puzzle Quest dev Infinity Plus Two acquired by 505 Games parent Digital Bros
505 Games' parent company Digital Bros has acquired Australian free-to-play studio Infinity Plus Two for an undisclosed fee.
Universal delays opening of Super Nintendo World again due to COVID-19
Universal Studios Japan has placed the opening of Super Nintendo World on indefinite hiatus due to COVID-19 restrictions in the country.
Blog: The successful steps of Early Access games
Today, we're going to look at what Early Access means in the current market and the steps you need to take to make it a success.
How did Rust make $1 million in Steam revenue in a day - twice?
Wouldn’t it be nice to make $1 million gross on your Steam game.. in one day? Maybe many, many years after your game originally came out? That's what Rust did the other week. Twice. But how?
CD Projekt leadership vows no 'obligatory overtime' during Cyberpunk 2077 fixes
CD Projekt leadership says that mandatory overtime isn't part of its
Cyberpunk 2077 fix plans, but its worth noting the studio has backtracked on similar promises in the past.
"Although, believe me, we never ever intended for anything like this to happen.
Over 8 million demos played during 2020's Steam Festivals (and other nifty Steam stats)
Steam's end of year data roundup offers insight into Steam Game Festival performance, Steam growth trends, and more.
Don't Miss: Leveraging physical animation to sell Force powers in Star Wars Jedi: Fallen Order
What is it about becoming a monk-like guardian of peace and justice that's so damn appealing? It's force powers. The answer is always force powers.
Take-Two officially ends pursuit of Codemasters following EA offer
Take-Two has officially lapsed its offer to acquire Dirt developer Codemasters after being outbid by EA.
Tilting Point signs $10 million publishing deal with South Korean dev Storytaco
Free-to-play publisher Tilting Point has signed a $10 million publishing deal with South Korean developer Storytaco.