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June 24, 2021
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  Game localization for discovery: it's trickier than you think!
image Localization is a really important part of game discovery, since it opens up so many new potential markets for your PC/console games. But what are the best languages to localize to, and why?
  Don't Miss: Rare's postmortem of the N64 hit GoldenEye 007
image It's the Nintendo 64's 25th anniversary. Celebrate with a look back at the making of one of its most popular games.
  Get a job: SideFX is hiring a Senior Distributed Systems Developer
image SideFX is seeking an exceptional software developer with distributed systems experience and a talent for producing high performance, robust software to join its Toronto-based R&D team.
  You can now run Xbox Cloud games at Series X performance levels
image It’s now possible to play Xbox Cloud games running at the same fidelity as their Xbox Series X equivalents.
  Steam's latest change aims to prevent buyers from gaming regional pricing
image Steam users can now only change the country on their account every three months, a move that aims to prevent people from fibbing about their location to score cheaper games.
  Microsoft's special Cyberpunk 2077 refund policy ends July 6
image Nature is healing. Microsoft has quietly announced that its special refund provisions for CD Projekt Red's infamous Cyberpunk 2077 are coming to a close.
  Meet your host of the 2021 IGF Awards: Victoria Tran!
image Innersloth Games’ Victoria Tran will be your host for the 2021 IGF Awards.
  Blog: Contract Killers - What developers should eliminate from their publishing agreement
image Part 1 in a series looking at video game publishing agreements and what developers should look to change if possible to protect their game and their business.
  EA buys Golf Clash developer Playdemic from AT&T and WB Games for $1.4 billion
image EA has acquired Golf Clash developer Playdemic from Warner Bros. Games and AT&T for $1.4 billion in cash.
Sponsored Content
  How Midwinter Entertainment improved Scavengers' gameplay with rigorous testing
image Sponsored: Discover how a tactical collaboration empowered Midwinter Entertainment to focus on what they do best.
  Pokemon leakers told to pay $150,000 each in damages to The Pokemon Company
image Two leakers have been told to pay The Pokemon Company a sizable $150,000 each in damages after taking and uploading photographs of an unreleased Pokemon Sword and Shield strategy guide.
  Blog: Difficulty and disempowerment in a casualized market
image Understanding how the design tool known as emotional engagement can make the player enjoy harsh and disempowering experiences.
  Rovio will revive some older Angry Birds titles after pulling them from sale
image Rovio is working to revive a number of older Angry Birds titles after quietly pulling them from sale.
  Nintendo will shut down the Splatoon 2 Online Lounge in July
image The feature allows players to use the Nintendo Switch Online app to arrange online battles using their smart device by sending a URL link that allows other players to join a room.
  Unity acquires 3D data optimization software provider Pixyz Software
image Unity has acquired 3D data preparation and optimization software provider Pixyz Software for an undisclosed fee.
5 Don't Miss: The new theory of horror driving Dead Space 2
image Take a look back at the design philosophy that drove the horror of Dead Space 2.
  Get a job: Remedy is hiring a Lead DevOps Engineer
image Remedy Entertainment is looking for a Lead DevOps Engineer.
  Blog: Some thoughts about the 'early game' phase of RTS
image The 'early game' -- or, the first few minutes of play in a real-time strategy game match -- is a first impression that players experience over and over again, whether they're playing competitively or solo. It makes sense to try to do it right.
  Case study: Rubber Bandits' double Steam Prologue win
image We check out the discovery success of the two custom Steam Prologues for multiplayer party game Rubber Bandits - plus lots more!
  At GDC 2021, you can celebrate 25 years of Quake with John Romero
image Happy Birthday Quake! Get in on the celebration when you attend GDC 2021.
  GameStop to invest in 'growth initiatives' after raising $1.12 billion through ATM Offering
image GameStop has raised $1.12 billon dollars after selling 5 million shares of common stock through an at-the-market equity offering program.
  Blog: Designing an effective logo for your game
image This is an article explaining the step-by-step process on how to design a logo for your game, from the initial research to final logo design.
  Tencent grabs majority stake in The Cycle and Spec Ops developer Yager
image Tencent has acquired a majority stake in Spec Ops: The Line and The Cycle developer Yager.
  Epic Online Services expanded with free anti-cheat and voice chat tools
image Epic Games is expanding its Epic Online Services toolkit with two free services in the form of Easy Anti-Cheat and Voice.
  Nier Automata and Replicant reach 7 million combined digital sales and shipments
image Nier: Automata and Nier Replicant ver.1.22474487139... have shipped and digitally sold a combined 6 million and 1 million units, respectively.

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  Game localization for discovery: it's trickier than you think!
by Simon Carless
So, it turns out localization is a really important part of game discovery, since it opens up so...
  Case study: Rubber Bandits' double Steam Prologue win
by Simon Carless
We check out the discovery success of the two custom Steam Prologues for multiplayer party game...
  Contract Killers: What developers should eliminate from their publishing agreement (part 3)
by Tim Repa Davies
Previously we looked at how certain clauses might affect when and how a developer gets paid by its...
  Some thoughts about the 'early game' phase of RTS
by Brandon Casteel
The 'early game' - or, the first few minutes of play in a real-time strategy game match, is a first...
  The Logo Design Process - The steps involved in designing a logo for your game.
by Massih Naisan
This is an article explaining the step by step process on how to design a logo for your game, from...

[Read More]

arrowPress Releases
Design Bits Analysis: Limbo's Level Design
image Peter Doria discusses the successes and failures of Limbo's level design, focusing on moments in which player reflexes are tested during puzzles.
How We Made Our Business Strategy Game More Accessible
image Kunal Oogorah explains how the Business Heroes team accommodates visually impaired players through careful study of the game's presentation and menu design.
Designing A System To Replace Virtual Dice Rolling
image Joris Dormans describes the creation of an inventive gameplay mechanic in Unexplored 2: The Wayfarer's Legacy that replaces virtual dice rolling.
Ozone Music & Sound
Ozone Music & Sound Game Developers from Austin, London, Sydney and around the world, some of the most successful Movie Studios in Hollywood, Advertising Agencies in Detroit, Chicago, New York, and L.A., and Recording Artists, trust their Creative Audio to Ozone Music & Soun
DIGITAL SHOCK INC. We are a team of dedicated professionals that have 20+ years in the outsource gaming industry. We specialize in 3D artwork, and we have worked on titles such as Age of Empires, Superman, Lord of the Rings, and Lego (among many others).
Renderer Game Studios
Renderer Game Studios We provide high-quality AAA Video Game Art Assets and Animation service at low rate!
Twisted Hand Studio.,Ltd
Twisted Hand Studio.,Ltd We are a 40-people game art production studio based in China, we've been serving the global game dev industry for more than 10 years, providing 2D Concepts, Illustrations, UI graphics, 3D Modeling, Texturing, Rigging, Animation (Key-frame & Spine).
Streamline Media Group
Streamline Media Group Streamline Media Group is more than just video games. We're a global technology and entertainment company with a drive to create and collaborate. We build the bridge between Entertainment, Technology and Production.
ADIA Adia Digital Art is one of China's biggest digital art production companies, and one of the main go-to outsource solutions in Asia for game developers world-wide.

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