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June 14, 2021
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  Get a job: Join Sucker Punch as a Multiplayer/Network Programmer
image Sucker Punch, the studio that created Ghost of Tsushima and the multiplayer Legends Mode, is looking for a Multiplayer/Network Programmer to join our studio in Bellevue, WA.
3 Don't Miss: Starting a new game project? Ask the hard questions first
image In this reprinted #altdevblogaday opinion piece, Mylodon producer Raul Aliaga Diaz discusses why and how game developers should ask themselves the right tough questions before starting a new project.
  Interim GM Gary McKay is the new official GM of BioWare
image Gary McKay stepped in as temporary general manager when Casey Hudson departed BioWare last year, and has now been tapped to fill the position in an official capacity.
1 E3 showcases - what discovery boost do they really give?
image If your game does get in one of the E3 showcases with your game, how does the extra visibility help? And how can we quantify that? Let's check it out...
  Verizon takes to the E3 stage to sell game devs and players on the 5G future
image Verizon is betting big on 5G, and thinks that the video game industry would do well to follow suit.
  Making the stunningly-unique THAT NIGHT, STEEPED BY BLOOD RIVER
image "My favorite parts of games involve exploration, so I wanted that to be the way the art gets delivered. Exploring is a lot like dreaming," says Taylor Swietanski, developer of THAT NIGHT, STEEPED BY BLOOD RIVER.
  Learn about the design of Disneyland's Avengers Campus at GDC 2021
image Walt Disney Imagineering is guiding you through the design ideas behind Disneyland's Avengers Campus at this year’s Game Developers Conference.
  How telcos can take your games business from local to global (sponsored)
image There's big opportunity to expand your game business into Asia-Pacific, but where do you begin? Gamasutra editor-in-chief Kris Graft speaks with Telstra VP Adam Day to find out how game companies can partner with telecommunications companies to grow business.
  Pokemon Go maker Niantic is working on a real-world Transformers mobile game
image Pokemon Go creator Niantic is working on a real-world Transformers mobile game called Transformers: Heavy Metal.
  Facebook expands Oculus Studios with BigBox VR acquisition
image "BigBox VR may be small, but they are a mighty, nimble team of game industry vets who seamlessly nail the game development duality of craft and data-driven live service."
2 Blog: Game studios should option the rights to game design documents
image The games industry should take a cue from the film industry and start optioning game design documents.
  The Indie Bundle for Palestinian Aid has ended after raising over $900,000
image The Indie Bundle for Palestinian Aid has closed with over $900,000 raised through Itch, smashing its initial finding goal of $500,000.
  Xbox reveals Starfield, Redfall at E3 press conference
image Microsoft and Bethesda announced a slew of games in their joint E3 press conference---including a number of Bethesda games that will be Xbox exclusives like Starfield and Redfall.
1 Ubisoft debuts its open-world Avatar game, other titles, at Ubisoft Forward
image Ubisoft showd off its open-world game based on James Cameron's Avatar as well as a number of other new titles at its 2021 Ubisoft Forward press conference.
2 Exploring childhood boredom and curiosity in Rainy Season
image "I was burnt out from school when I started working on Rainy Season. Feeling that my passion for art was slipping away, I was struggling with workaholic symptoms and was obsessed with being productive."
  Netflix announces Blood Dragon, Splinter Cell animated shows
image Two Ubisoft properties are being adapted into Netflix animated series: Far Cry: Blood Dragon and Tom Clancy’s Splinter Cell.
  Star Wars Jedi: Fallen Order has clocked 20 million players
image Respawn Entertainment says over 20 million players have played Star Wars Jedi: Fallen Order across different platforms.
  Delisting Cyberpunk was 'in the interest of the PlayStation community'
image PlayStation CEO Jim Ryan defended the company’s move to delist Cyberpunk 2077 in an interview with Axios.
  Hypercasual publisher Voodoo acquires marketing company Bidshake
image Hypercasual mobile game publisher Voodoo has acquired cross-channel marketing automation platform Bidshake for an undisclosed fee.
  Turkish mobile dev Hungri Games nets $1.1 million to open UK studio
image Turkish mobile developer Hungri Games has raised $1.1 million to expand its game catalog and open a new UK studio.
  Bethesda to scrap Fallout 76 battle royale mode 'Nuclear Winter' as players lose interest
image Bethesda will scrap Fallout 76's battle royale mode 'Nuclear Winter' later this year due to dwindling player interest.
  Scavengers reinstates co-founders after investigation into harassment, toxicity
image Scavengers Studio has reinstated CEO Amelie Lamarche and former creative director Simon Darveau following the outcome of an investigation into allegations of harassment and toxicity at the studio.
  Little Orpheus, Genshin Impact and more celebrated at 2021 Apple Design Awards
image A number of video games have been celebrated at the 2021 Apple Design Awards, which honor excellence in innovation, ingenuity, and technical achievement in app and game design.
1 Don't Miss: Making the colorful music wheel of Wandersong
image Wandersong's Greg Lobanov digs into the game's intriguing color wheel of song, why he crafted an aesthetic around a 'rainbow of sound', and how he designed puzzles solvable by singing.
  Get a job: Treyarch is hiring a Senior Test Automation Engineer
image Treyarch, the studio behind the best-selling Call of Duty – Black Ops franchise is seeking a passionate Senior Test Automation Engineer to help us take our cutting-edge games to the next level.

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1 E3 showcases - what discovery boost do they really give?
by Simon Carless
If your game does get in one of the E3 showcases with your game, how does the extra visibility help?...
  Game Developers Conference: Ask Me Anything about being a video game music composer
by Winifred Phillips
Leading up to her lecture during the upcoming GDC 2021 event, composer Winifred Phillips offers...
2 Game Studios Should Option The Rights to Game Design Documents
by Ryan Sumo
The games industry should take a cue from the film industry and start optioning game design...
1 Microsoft's future vision sees premium gaming on every screen
by George Jijiashvili
Omdia analysts George Jijiashvili and Matthew Bailey summarize Microsoft's latest news about Game...
  Data dive: anatomy of a Steam game launch
by Simon Carless
We're looking at the launch of winemaking sim Hundred Days, with real Steam numbers, alongside a...

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arrowPress Releases
How I Made My First Unity Game In Six Months
image Louise McLennan describes the process of creating her first Unity game Riot Squid over a period of six months as a solo developer.
Optimizing Human: Fall Flat For Mobile Devices
image Peter de Jong details the unexpected performance issues he encountered when porting the physics-based platformer Human Fall Flat to mobile devices.
How To Improve The 'About' Section On Your Game's Store Page
image Joe Henson presents a series of tips for simplifying and optimizing your game's online store page to make it more appealing to potential customers.
Twisted Hand Studio.,Ltd
Twisted Hand Studio.,Ltd We are a 40-people game art production studio based in China, we've been serving the global game dev industry for more than 10 years, providing 2D Concepts, Illustrations, UI graphics, 3D Modeling, Texturing, Rigging, Animation (Key-frame & Spine).
Ozone Music & Sound
Ozone Music & Sound Game Developers from Austin, London, Sydney and around the world, some of the most successful Movie Studios in Hollywood, Advertising Agencies in Detroit, Chicago, New York, and L.A., and Recording Artists, trust their Creative Audio to Ozone Music & Soun
Streamline Media Group
Streamline Media Group Streamline Media Group is more than just video games. We're a global technology and entertainment company with a drive to create and collaborate. We build the bridge between Entertainment, Technology and Production.
ADIA Adia Digital Art is one of China's biggest digital art production companies, and one of the main go-to outsource solutions in Asia for game developers world-wide.
Renderer Game Studios
Renderer Game Studios We provide high-quality AAA Video Game Art Assets and Animation service at low rate!
DIGITAL SHOCK INC. We are a team of dedicated professionals that have 20+ years in the outsource gaming industry. We specialize in 3D artwork, and we have worked on titles such as Age of Empires, Superman, Lord of the Rings, and Lego (among many others).

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