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February 27, 2021
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  Get a job: Square Enix is hiring artists, programmers, and technical artists
image Square Enix is seeking motivated and experienced artists, programmers and technical artists to work with it in Tokyo on its next projects and push the boundaries in content creation.
  Devs offer a look inside Stadia's fall, and the mismatch of Google and games
image "It seemed there were executive-level people not fully grasping how to navigate through a space that is highly creative, cross-disciplinary."
  Luna head Marc Whitten leaves Amazon for Unity
image Marc Whitten, VP of Amazon's Entertainment Devices and Services business and head of its game streaming service Luna, has quietly departed Amazon for another game company: Unity.
2 Don't Miss: How classic games like Pokemon make smart use of random number generation
image Curious about the best way to put a bit of randomness in your game? With the help of speedrunner research, Gamasutra examines how three classic games (Final Fantasy, Super Mario 64, and Pokemon) handle RNG.
1 Blog: A case for sub-factions in strategy games
image Sub-factions can be used to give players an opportunity to personalize their play experience and create expandable content for a game.
  Hiro Capital leads $15 million investment into three game studios
image Hiro Capital has led a $15 million investment into mobile and cross-platform studios Snowprint, Double Loop Games, and Happy Volcano.
  Report: EA cancels new property Gaia after six years in development at EA Motive
image EA has reportedly canceled a new property codenamed 'Gaia' after six years in development.
  Valve ordered to comply with Apple's request for Steam data
image A California magistrate judge has ordered Valve to comply with Apple's recent request for financial data on over 400 Steam titles.
  Get a job: Join Insomniac Games as a Narrative Systems Designer
image The Narrative Systems Designer is responsible for the creative implementation of dialogue and working to maximize and improve our narrative systems.
  Report: Following Anthem struggles, EA drops multiplayer from Dragon Age 4
image EA has abandoned plans to make the next Dragon Age a game with a "heavy multiplayer component" and will instead let it move forward as a single-player experience.
2 Don't Miss: Akihiro Imamura & Akira Yamaoka's Silent Hill 4: The Room postmortem
image In this Game Developer magazine postmortem, Akihiro Imamura and Akira Yamaoka describe the making of their claustrophobic 2004 horror classic in grisly detail.
  Report: PlayStation is slowly closing down its first-party SIE Japan Studio
image SIE Japan Studio has seen its share of departures in months past, but a recent staff exodus seems to indicate that PlayStation may be close to closing down the 28 year old game development studio.
  Learn about Obsidian's storytelling process from Carrie Patel at GDC Showcase
image Obsidian Entertainment narrative designer and game director Carrie Patel is doing an AMA session at GDC Showcase!
  Last call to sign up for GDC Masterclass!
image It's your last chance to register for GDC Masterclass. Don't delay!
  Video: Lessons from Warframe's community management
image In this 2018 GDC session, Digital Extremes' Rebecca Ford explains how the Warframe team has worked in tandem with the community team to make strategic decisions.
  Mobile studio BebopBee nets $2 million to boost live ops and user acquisition
image California-based mobile studio BebopBee has secured $2 million in funding to drive user acquisition and build out its live ops.
  Octopath Traveler surpasses 2.5 million digital sales and shipments
image Octopath Traveler has topped 2.5 million digital sales and shipments in under three years.
  Nintendo is halting original 3DS and 3DS XL repairs in Japan
image The original Nintendo 3DS and 3DS XL are about to become endangered species in Japan.
  Blog: Creating traditional sprites with Unity's new 2D animation package
image Diving into Unity's new 2D animation package and finding a lot to love for the creation of sprite-based 2D games.
1 Ongoing Fallout 4 DLC lawsuit could impact Microsoft's takeover of Bethesda
image Bethesda has been dealing with a lawsuit over its handling of Fallout 4's downloadable content that could impact Microsoft's takeover of the company.
1 Blog: Companions and creating player bonds
image A short look at companion characters in non-linear games: How can we make them shine with limited spotlight? What are the key ingredients that make us feel so attached to these characters?
  Get a job: Join Sucker Punch as a Producer
image The Producer will work with the production team and team leads across all areas of the project to manage the development process.
  Report: Some CD Projekt devs unable to work after ransomware attack
image A report in Bloomberg News indicates that the cyber attack on CD Projekt Red earlier this month has left its developers unable to work on updates to Cyberpunk 2077
  Semiconductor shortage hitting console production to be investigated by White House
image President Biden is planning to file an executive order later today investigating the supply shortage of semiconductors that's hit automakers and console developers alike.
  Join a free talk + Q&A on leadership in game production with Grant Shonkwiler
image We welcome expert producer Grant Shonkwiler, formerly producer on triple-A shooters at id Software and Epic Games and now consultant at Shonkventures to talk about leadership in game development and answer your questions live.

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  Ranking and Revisiting Resident Evil
by Josh Bycer
Writing my fourth book on horror gave me the chance to revisit the entire Resident Evil franchise,...
  Game Dev Digest Issue #83 - How and Why
by Mike Marrone
Game Dev Digest Issue #83 - How and Why. The latest from the free weekly Unity3d/gamedev newsletter.
1 Have it your way: a case for sub-factions in strategy games
by Brandon Casteel
I see sub-factions as a very useful tool to allow players to identify with a specific play style....
  Deep dive: how Steam followers and wishlists relate
by Simon Carless
How do Steam followers (the folks who follow news on your Steam page) related to your pre-release...
1 Companions & Creating Player Bonds
by Natalie Mikkelson
A short look at companion characters in non-linear games: How can we make them shine with limited...

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arrowPress Releases
What Every Game Designer Should Know About Human Psychology
image Michael Moran breaks down the role that psychology plays within game development, highlighting design elements that create memorable and engaging games.
Quest Design In Linear Media
image Nathan Savant critically examines the pacing of films and novels to better understand how their structures can apply to quest design in games.
Game Studies: Physical Elements Of Play
image Staffordshire University game studies student James Kinch examines physical elements of play and explains how they influence player decisions and interactions.
Renderer Game Studios
Renderer Game Studios We provide high-quality AAA Video Game Art Assets and Animation service at low rate!
Ozone Music & Sound
Ozone Music & Sound Game Developers from Austin, London, Sydney and around the world, some of the most successful Movie Studios in Hollywood, Advertising Agencies in Detroit, Chicago, New York, and L.A., and Recording Artists, trust their Creative Audio to Ozone Music & Soun
Streamline Studios
Streamline Studios Streamline specializes in tech art and creative execution for video games through its integrated 2D, 3D and Animation services.
Twisted Hand Studio.,Ltd
Twisted Hand Studio.,Ltd We are a 40-people game art production studio based in China, we've been serving the global game dev industry for more than 10 years, providing 2D Concepts, Illustrations, UI graphics, 3D Modeling, Texturing, Rigging, Animation (Key-frame & Spine).
DIGITAL SHOCK INC.
DIGITAL SHOCK INC. We are a team of dedicated professionals that have 20+ years in the outsource gaming industry. We specialize in 3D artwork, and we have worked on titles such as Age of Empires, Superman, Lord of the Rings, and Lego (among many others).

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