Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 15, 2020
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


  Media Molecule's Dreams named GOTY at 2020 Games for Change Awards
image The awards aim to highlight games throughout the industry that "[redefine] the boundaries of technology, empowering an ever-diversifying audience, and exemplifying what it means to use technology for good."
  Don't Miss: Building an audience early with visuals-first development in Ooblets
image Early in development, Ooblets already had a large following and many Patreon backers. The makers of the game explain why publicly sharing their game's development from day one helped them.
  Reggie Fils-Aimé is now a strategic adviser for indie publisher Rogue Games
image Former Nintendo of America president Reggie Fils-Amié has adopted another retirement pastime: acting as a strategic adviser for indie publisher Rogue Games.
  Video: A guide to creating high-resolution pixel art and animation
image In this GDC 2018 talk Firaxis Games' Kyle Bunk demonstrates the process of creating high-resolution pixel art with fluid and appealing motion for the purposes of game development.
  Valve, Oculus veteran Anna Sweet signs on as Bad Robot Games CEO
image Anna Sweet, former senior product & business manager at Valve and Oculus’ previous head of dev strategy, is now the CEO of filmmaker J.J. Abrams’ game dev studio.
  GDC Summer attendees, look forward to a Q&A with veteran producer Rod Fergusson!
image A veteran game producer and closer who's helped ship everything from BioShock Infinite to Gears 5, Rod Fergusson will answer your questions at GDC Summer next month!
  Huuuge Games has purchased interactive ad company Playable Platform
image Mobile studio Huuuge Games has purchased Dutch advertising company Playable Platform for an undisclosed fee.
  Tilting Point acquires Plamee Studios and FTX Games assets
image Tilting Point has acquired Plamee Studios along with the assets and games of publisher FTX Games from gambling technology company Playtech.
2 A 'nod' to Command and Conquer's Construction Yard
image Command and Conquer is built around a number of systems that I absolutely love, from its resource harvesting system to how it handles base building. And it's that I want to talk about right now: base building. In particular, the Construction Yard/MCV.
  Report: Sony increasing PlayStation 5 production by 50 percent
image Sony will increase PlayStation 5 production by up to 50 percent to capitalize on demand created by the coronavirus pandemic.
  Don't Miss: How adding 0.2 seconds to Halo 3's sniper rifle fire rate changed the game
image In this classic 2010 GDC talk, Bungie's Jaime Griesemer discusses the decision to change the reload of Halo 3's sniper rifle from .5 to .7 seconds -- and its surprising ramifications.
2 There's a new initiative to create a game industry code of ethics
image A group of game industry professionals and academics launched a new collaborative initiative today aimed at collectively codifying and improving ethics in games.
  Get a job: Join Airship Syndicate as a Junior to Mid Programmer
image If you've got the experience and enjoy working with a focused group of talented and passionate game devs, then we're the place for you.
  Stadia's Click to Play aims to speed up game launches with sharable, instant-play links
image One of the nifty features meant to set the cloud-based game platform Google Stadia out from the crowd has officially gone live.
1 Christophe Derennes named head of Ubisoft Montreal after Yannis Mallat's resignation
image Ubisoft has placed Christophe Derennes at the head of Ubisoft Montreal after its previous head, Ubisoft Canada CEO Yannis Mallat, resigned in response to stories of misconduct throughout Ubisoft.
  Video: System design advice for mobile free-to-play games
image In this GDC 2018 session Scopely's Evan Losi presents a practical take on system design, starting with the one resource that is universal to all games: time.
  Enjoy musical performances from these remarkable artists during GDC Summer
image We're just a few weeks away from GDC Summer, and today we're excited to give you a sneak peek at the musical artists (from Mega Ran to 88bit) you can expect to enjoy (live!) during the event.
  Blog: A beginner's guide to making your own games
image This guide is made for new and aspiring indie devs who have no prior knowledge of game development, covering essential parts of game development from the idea to the finished game.
  Submit your video game artwork now for the GDC Summer Art Gallery
image Heads up, creators: Game Developers Conference organizers want to be sure you don't miss out on the opportunity to showcase some of your remarkable artwork at next month's exciting all-digital GDC Summer!
1 Blog: Improving narrative accessibility
image Games stories are getting increasingly intricate, and are often a core selling point of a game. Yet games don't usually provide players with tools needed to follow a story.
  PUBG has sold over 70 million copies worldwide
image Popular battle royale title PlayerUnknown's Battlegrounds has sold over 70 million copies to date. 
  Mobile company Nifty Games opens first internal development studio
image Mobile game company Nifty Games has opened a new development studio in Chicago to create "mobile-first" sports titles.
2 Blog: Money or passion? How to become an indie entrepreneur
image If you want to be making games for decades, there's no point in choosing between creating things you love or making enough money to sustain your studio. You need a system to do both successfully.
3 The surprising way that paid DLC works
image So, paid DLC - new levels, modes, etc - specifically those made for PC games on Steam. It's way better for devs than you think, and here's why!
  Get a job: Join the Mountaintop Studios team as a remote Graphics Engineer
image We're looking for a Graphics Engineer who's passionate about building extraordinary new experiences that inspire others. You'll play a crucial role in bringing our first title to life.

[Read More]

spacer
Join the Conversation
Share your thoughts, knowledge and ideas with the largest community of game developers in the world. If we like what we see, we'll promote your post on our home page.


  How Modern Roguelikes are Becoming More Accessible
by Josh Bycer
Roguelike design has come a long way over the last 20 years, and we're going to talk about a recent...
  Now You Can Choose High-Performing Unity Shaders
by Ruben Torres Bonet
Choosing your next shader? Strike the balance between your dream visuals and the performance you...
  Gamer response to TLOU2's accessibility
by Ian Hamilton
The Last Of Us 2 is a landmark moment for game accessibility, resulting in an outpouring of emotion...
3 Game Composers and the Importance of Themes: Repetition in Game Music (Pt. 2)
by Winifred Phillips
The second installment of a five-part article series based on game composer Winifred Phillips'...
1 13 Free Tools to Develop and Manage a Game as a Remote Team
by Christian Kasilag
Having a good set of tools for your remote team to communicate and stay organized with is more...

[Read More]

arrowPress Releases
Soft Skills For Game Developers
image Steve Thornton discusses essential interpersonal skills that help game creators resolve conflict, manage teams, and reduce friction during the course of development.
Procedural Quest Generation: An Industry Outlook
image Goran de Ruiter examines the current and future prospects of procedural quest generation, citing recent studies and interviews conducted by Breda University.
Why You Need A Game Career Strategy
image Rahul Sehgal outlines the benefits of having a clear strategy in finding and maintaining a career in game development, and offers tips for industry newcomers.
Streamline Studios
Streamline Studios Streamline specializes in tech art and creative execution for video games through its integrated 2D, 3D and Animation services.
Motion Logic Studios LLC
Motion Logic Studios LLC Motion Logic Studios is a Los Angeles based company dedicated to providing high-end Art and Animation services to the video game industry.
Ozone Music and Sound
Ozone Music and Sound Some of the most successful Movie Studios in Hollywood, Advertising Agencies in Detroit, Chicago, New York, and L.A., Game Developers around the world, and Recording Artists, trust their Creative Audio to Ozone Music and Sound, you should too.

[View More]