Get a job: DNABLOCK needs a Senior Unreal Developer (C++)
DNABLOCK is currently seeking an energetic, experienced and creative team member to work as a Senior Unreal Developer.
World of Warcraft devs promise to work for change inside and outside of their game
A surprise statement from the World of Warcraft
team promises both to work for inclusivity in the workplace and promises changes inside the MMORPG starting today.
Microsoft blames declining Xbox game and service revenue on third-party games
Microsoft's Q4 results are light on game numbers, but the company says that its video game-related revenue rose, while Xbox content and services revenue dropped from 2020.
What the 'data explosion' means for game production in the next decade (spons.)
Brad Hart, CTO of version control software at Perforce, explains what he sees are game production's biggest challenges in recent years, and what challenges lie ahead.
Activision Blizzard employees announce Wednesday work stoppage in support of lawsuit
A number of Activision Blizzard employees will stop work on Wednesday and protest in front of Blizzard's campus after a lawsuit.
You'll need proof of COVID-19 vaccination or a negative test to enter PAX West
The organizers of PAX West have announced that exhibitors and attendees will be required to present proof of COVID-19 vaccination or a negative COVID test to enter the convention next month.
Facebook freezes Oculus Quest 2 sales over potential skin irritant
Facebook has put a temporary freeze on sales of its Oculus Quest 2 headset following reports of adverse skin reactions to the foam used to cushion the VR headset's display.
Superhot VR devs remove self-harm elements from the game: 'You deserve better'
The Superhot team has made the decision to remove scenes relating to self-harm from Superhot VR
, noting in a recent Steam news post that they "regret it took us so long" to make the change.
Guns, but make it fashion: more on making Valorant's stylish cosmetics
Riot Games producer Preeti Khanolkar and art director Sean Marino discuss the decisions that drive the creation of Valorant's
high-tier, premium-quality cosmetics.
A 'live-action' Pokemon show is headed to Netflix
Lucifer showrunner Joe Henderson is apparently attached to write and executive produce a 'live action' Pokemon
show for Netflix.
When Steam wishlists don't convert: a case study
Working out how your game is going to sell at launch - even if youâ€™ve accumulated a lot of apparent interest and Steam wishlists - can feel like communing with the great beyond. We get into it.
Don't Miss: Why you should rethink how your company handles in-house harassment
Double Loop Games CEO Emily Greer discuses how companies can prevent abuse and harassment before it starts, and how they can better respond to toxic behaviors in the workplace.
Activision Blizzard employees push back against leadership's lawsuit response
Over 1,000 current and former Activision Blizzard employees have penned an open letter condemning the company's response to a lawsuit filed by California Department of Equal Housing and Employment.
Get a job: NPD Group is hiring a Data Engineer Lead
The NPD Group is looking for a Data Engineer Lead. Apply today!
Jam City changes course, no longer going public via $1.2B merger
The now-canceled deal would've also included the acquisition of Montreal-based mobile publisher Ludia.
Valve says every game it has tested on the Steam Deck is hitting at least 30fps
Valve says the Steam Deck is capable of playing every piece of software the company has tested on it at 30fps or more.
Mortal Kombat 11 has topped 12 million sales in just over two years
Publisher Warner Bros. Games broke the news in a short press release, and said the entire franchise has now sold more than 73 million copies to date.
Amazon's New World beta has passed 200,000 concurrent users on Steam
The closed beta for Amazon Games' upcoming MMO, New World
, pulled in more thanÂ 200,000 concurrent players over the weekend.
Death Stranding has reached 5 million sales across PS4 and PC
had sold 5 million copies worldwide across PS4 and PC as of March 2021, according to developer Kojima Productions.
Washing the worries away: Inside the surprisingly relaxing design of PowerWash Simulator
"Video games don't need to be antagonistic in order to find an audience, and I think this game and other sims show there is still a huge gap in the market for games that simply offer relaxing escapism."
Balancing art and production needs to create Valorant's cosmetics
Riot's Preeti Khanolkar and Sean Marino shared how Riot Games produces the high-tier cosmetics driving revenue for Valorant
at GDC 2021.
Facebook relents, launches Instant Games hub as web app
After numerous failures to launch its cloud gaming Instant Games portal on the iOS App Store, Facebook has launched web-only version of Instant Games.
Blog: Getting excellent voice acting into your indie game - Part 4
The actors have auditioned and you've made hard choices. In this final part of my series, I go over the last steps for bringing voice acting into your game.
How the painful process of cutting ideas almost sank Sea of Solitude
"Calculating the timeframe and the scope for development so poorly is what nearly caused the whole production to fail."
Using vorticles to simulate wind in Ghost of Tsushima
"We're doing the most basic approximation of fluid dynamics by taking several height map samples out in front of each particle and giving it an upwards velocity in advance so they float over things nicely."