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October 1, 2020
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Posted by Simon Carless on 09/30/20 12:39:00 pm in Business/Marketing, Design, Production, Console/PC, Indie
What's the new Xbox store for Xbox One - which will also roll out for Xbox Series - like? (This is a big one for the future of how people buy games on Xbox consoles.)

Posted by Lars Doucet on 09/30/20 11:08:00 am in Business/Marketing, Production, Console/PC, Indie
I'm working on a new website called, a new way to understand the game industry by looking at metrics and slicing them up in a bunch of different ways.

This game discovery round up looks at what happens if you have a slow start, but your game is great. Can we all hold out hope and push for that Wandersong-style long tail?

Access your Unity Memory Metrics without attaching the Profiler? I'm sold! Let me introduce you to the new Unity Memory Profiler Module available since Unity 2020.2b.

Posted by Bob Whitaker on 09/28/20 10:20:00 am in Console/PC, Serious
Historians Bob Whitaker and Kate Cook discuss Troy: A Total War Saga. Topics include history and myth, the Iliad, Bronze Age civilization, and ancient combat.

Posted by Pascal Luban on 09/26/20 02:56:00 am in Production
A new profession has recently appeared: UX designer. If we talk about user experience, we are at the heart of the game and that is the domain of the game designer. So who do you need: A UX designer? A game designer? Both?

Posted by Friedrich Wessel on 09/30/20 10:50:00 am in Programming
Well written automated tests can increase the understandability of code and make easier to maintain for a long time. In this post I would like to show the different kind of tests I use to add tests to an existing (untested) code base.

Posted by Benjamin Glover on 09/29/20 07:48:00 am in Business/Marketing, Indie, Social/Online
Do you want to get in touch with content creators but aren’t sure how? Here are a few pieces of advice to get you started, and what you should do as a developer if you know a content creator is coming your way…

Posted by Victoria Usher on 09/29/20 07:35:00 am in Business/Marketing, Serious, Social/Online
Gaming is a powerful advertising opportunity. But to sustain growth amid change, organisations throughout the sector must forge closer bonds with brands.

Posted by Hadar Silverman on 09/28/20 09:29:00 pm in Design
Determining how long an augmented reality game session should last using data driven game play.

Posted by Darshan Somashekar on 09/28/20 10:26:00 am in
When launching new gaming websites you have to be patient for organic traffic. We've found it can take over 6 months to get search traction and gamers to your site.

Posted by Julian Colbus on 09/28/20 10:26:00 am in Design, Console/PC, Indie
Our first devlog is an extensive writeup of research and experimentation around the question what makes a good detective game, and how exactly we went about integrating detective gameplay mechanics into our story-driven adventure game.