It’s getting pretty crowded out there on Switch, release-wise. So what information can we find about what’s selling well? Here's a look at a useful chart.
If you have a game on Steam you probably got the notification that the Summer Sale is just around the corner. The Summer and Winter sales drive the most post-launch purchases of your game. Is your page ready for all this traffic?
The decision not to seize upon the marketing capital and capacity of Amazon and Twitch means that the conversation around Crucible never really began. It may be a slow-burner, but it remains to be seen whether that will be enough.
Particularly this week, with all that’s going on, it feels weird to be putting out a newsletter about video games. But here's one anyway, covering the top games/links of the week.
Brandon Sheffield of Necrosoft Games & the Insert Credit podcast contributes some great, often retro & Japanese-focused picks for his favorite game culture links of all time.
Well, COVID-19 & the cancellation of E3 2020 has left a big hole in the summer game announcement schedule. To be replaced by... indie game showcases!
This is a story of two friends attempting to prove they have what it takes to create deep, strategic experiences. This is also a story of the Revival series, from the 8-bit era to modern PCs.
Ambitious goals, broken dreams…success?
Game Dev Digest Issue #46 - Testing, Profile, Optimization. Game Dev Tutorials. What's New... All That And More. The latest from the free weekly Unity3d/gamedev newsletter.
Ghost of Tsushima Level design analysis. Production workflow deep dive; From creating a layout to blocking out in Unreal Engine 4.
3 Methods of Paying Audience Segmentation based on the amount, number and time of payments.
Here are 7 tips that should help you to understand how to connect with video game editors. I am Yohann, Indie Game PR and Marketing freelance consultant and this article was first published on my blog https://www.indiegamesmarketer.com/blog
Learn how to develop a creative strategy and pick up a few practical dos and don’ts for making profitable creatives.