Aaron Chapin's Blog
Just another white cis male game developer.
In September 2014, Space Whale Studios relaunched its game for free. One week after the launch, Owner/CEO/Business Cowboy Aaron Chapin details which marketing platforms drove the most views and downloads.
Our Global Game Jam Game, ARE, we needed levels that were procedurally generated on the fly. In this post, I outline how I set about implementing this feature in the little time I had.
The New York Times Magazine published a piece on "stupid games", and the threat of impending hyper-addictive games. Unfortunately, it is just another in a long string of articles that misrepresents our industry through ignorance.
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