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January 24, 2019
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Video: On Twine

by Abigail Corfman on 12/10/18 09:42:00 am

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

A talk by Abigail Corfman on how to design text-based games using Twine.

Uses interactive fiction as a vehicle for talking about game design principles in general.

Touches on use of color to set tone, how interactivity drives engagement, the use of disfluency to make memorable experiences, and how awesome Twine is in general.

Given to the Ukraine Gameloft studio on August 2, 2018.

Link to the actual Twine game used to present this talk.

The speaker's website.

Recorded by Valeriy Petrov of the Doctrina IT school.


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