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October 18, 2017
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Andreas Ahlborn's Blog

 

I am a full-time Games/Multimedia-programmer for a large german Toy Company since 2007.

I have three Sons who are all passionate gamers, too.

 

Member Blogs

Posted by Andreas Ahlborn on Fri, 09 Jan 2015 01:32:00 EST in Business/Marketing, Design, Console/PC, Social/Online
Small near-term business decisions can effect your game in the long run big time.


Posted by Andreas Ahlborn on Wed, 26 Nov 2014 02:19:00 EST in Design, Console/PC
How I learned to stop worrying and love the Metagame in Bungies 500M$-Shlooter.


Posted by Andreas Ahlborn on Mon, 13 Oct 2014 02:11:00 EDT in
The reason why everybody loves Zombie games.


Posted by Andreas Ahlborn on Thu, 09 Oct 2014 05:08:00 EDT in Business/Marketing, Console/PC
Trophies are useful vor gamedevelopers/publishers, too


Posted by Andreas Ahlborn on Mon, 16 Jun 2014 08:48:00 EDT in
Guccisoft is the maker of successful Games such as: „Fashion`s Greed M“, „Fashion`s Greed XXL“ and „Fashion`s Greed: Overdressing“. The newest Title in the series „Fashion`s Greed: Shoedesigner“ was discussed controversly...


Posted by Andreas Ahlborn on Mon, 31 Mar 2014 01:36:00 EDT in
...and here is why



Andreas Ahlborn's Comments

Comment In: [Blog - 10/17/2017 - 10:07]

Great Article, Ramin and kudos ...

Great Article, Ramin and kudos to you for writing this article from a fresh perspective r n r nWhen I started working in the education field 20 years ago, I was lucky to work with a wide range of neurodiverse children, then diagnosed with asperger syndrome, autistic traits . I ...

Comment In: [News - 10/11/2017 - 03:43]

Was to be expected, I ...

Was to be expected, I m always astonished that many people that participate in this debate can t tell the difference between an ethical and a practical dimension when it comes to cry for the authorities to step in . r n r nCui Bono. r n r nGambling is ...

Comment In: [News - 09/26/2017 - 04:01]

I m holding my final ...

I m holding my final verdict on Destiny 2 until we find out how Bungie handles pacing and content later on r n r nIt s a trend I m a little suspicious about. A developer releases a AAA-60 Game and the overwhelming majority of the press refuses to give ...

Comment In: [News - 06/06/2017 - 01:30]

How does such an adversarial ...

How does such an adversarial relationship with regulators benefit Activision/Blizzard r n r nThe intention is clear: to maintain the possibility to alter the probability values in the future without having them to disclose. r n r nKeeping the probabilities secret is the only way to influence cashflow if the ...

Comment In: [Blog - 01/20/2016 - 01:09]

Another point to mention is ...

Another point to mention is that every Arena match has a winner and a loser r n r nActually, Hearthstone is no zero-sum game, because it is possible that both players loose it is not possible that both players win in Arena at least, in Tavern Brawl there has been ...

Comment In: [News - 12/22/2015 - 09:16]

According to Neuroplasticity, this rewiring ...

According to Neuroplasticity, this rewiring of brains is a lifelong process. From my experiences the most detrimental effects that can come from overexposing the brain to alternate realities for extended periods. This will get even more dangerous with the advent of VR/AR-Gear on the market. r n r n Ableism ...