Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 11, 2020
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Randomization in Exploding Kittens

by Presley Hoyl on 04/30/20 10:39:00 am

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.


A Game Centered Around Randomness

Exploding Kittens is a intense and silly card game based on the idea that there's a rigged bomb in the deck and no one knows when it will be drawn. Players have the tools of shuffling, taking a peek at the deck, and judging poker faces that they use to make the random placement of the bomb work in their favor.

Check Out The Rules

In the game, Exploding Kittens cards have the potential to remove a player from the game if they don't have a Defuse card. Because the deck is shuffled randomly and players must draw one card every turn, players wonder every turn if they will draw the exploding kitten and aim to find out this unknown information.

What's The Player Experience?

The player experience is that players feel anxious each turn that they will get the exploding kitten and try to use special cards such as the See the Future card and Shuffle card to avoid losing. If a person uses both of these cards in a turn, they can learn where the exploding kitten is and break up the randomness by intentionally shuffling the deck to give the exploding kitten to a certain player.

Why Does It Matter?

Randomization is a major system in tons of analog and digital games. Without it, it can be difficult to keep players on their toes. Players like being surprised and game devs want to keep players playing so randomization is a useful tool.

Related Jobs

Airship Syndicate
Airship Syndicate — Austin, Texas, United States

Senior VFX Artist
Airship Syndicate
Airship Syndicate — Austin, Texas, United States

Mid to Senior Worldbuilder - Unreal Engine
Disbelief — Chicago, Illinois, United States

Senior Technical Artist
iGotcha Studios
iGotcha Studios — Stockholm, Sweden

Senior Game Designer

Loading Comments

loader image