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October 23, 2017
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Ron Dippold's Blog

 
 

Member Blogs

Posted by Ron Dippold on Tue, 15 May 2012 04:24:00 EDT in Business/Marketing
Diablo III's launch is breathtaking in its lack of either concern or competence (your pick).


Posted by Ron Dippold on Mon, 26 Mar 2012 07:58:00 EDT in Design, Console/PC
The Breakout genre has a fundamental problem with lack of player agency causing long stretches of player boredom and frustration. Shatter solved this problem - please take heed if you're going to make a new Breakout game.


Posted by Ron Dippold on Sun, 13 Nov 2011 03:35:00 EST in Design, Console/PC
Players and reviewers who really hate Lord of the Rings: War in the North don't seem to realize there's a dodge button. This is not their fault.


Posted by Ron Dippold on Sun, 31 Jul 2011 06:35:00 EDT in Audio, Console/PC
Sometimes you play a game that's a revelation. 'Tiny Wings' was like that for one touch gaming. 'Bastion' is that game for audio.


Posted by Ron Dippold on Tue, 25 Jan 2011 12:49:00 EST in Design
There was one single, easy thing Epic Mickey could have done to make it a much better game, make players much happier, and boost metacritic scores 10-20 points: minimizing the penalty for death.


Posted by Ron Dippold on Sun, 28 Feb 2010 09:01:00 EST in Design
I'm playing Crackdown again and finding I enjoy it more than Assassin's Creed 2, InFAMOUS, or Uncharted 2. Those are all great games, but crippled by the demands of plot.



Ron Dippold's Comments

Comment In: [News - 10/20/2017 - 07:22]

15 is a fair price ...

15 is a fair price for this neat little game. r n r nLike Edith Finch, it 's insane but human that people think a high quality, positive multi-hour experience that really gets to you because it 's interactive is 'sooo expensive ' at 15 when they 'll sit there ...

Comment In: [Blog - 09/22/2017 - 12:14]

I 've had this article ...

I 've had this article in my pocket list for almost a month, sorry. Finally got a chance to read it today, really enjoyed the reminders of just how creative turn-based can be. r n r nI think part of the perception problem is that some turn based RPGs really ...

Comment In: [News - 10/19/2017 - 07:43]

PC/Mac game piracy is an ...

PC/Mac game piracy is an effort so it 's mostly people who have 'reasons ' they can 't afford your game and people who think they 're sticking to to The Man for sins real and imagined. They 're mostly not fundamentally opposed to buying games, but because of various ...

Comment In: [News - 10/19/2017 - 04:05]

I think you guys have ...

I think you guys have it - I remember this debate back when F2P hit big. Grand predictions of 'there will soon be NO premium priced games left '. Well it certainly changed the landscape, but nothing ever disappears - at one point western RPGs did nearly disappear completely. And ...

Comment In: [News - 10/17/2017 - 06:38]

These are always fascinating Ramin, ...

These are always fascinating Ramin, thanks.

Comment In: [News - 10/17/2017 - 11:47]

Oh my - I 've ...

Oh my - I 've always admired their craftsmanship even when doing ports and licenses. Might get a few shares just to live vicariously.