Tony Yotes's Blog
I am Tony Yotes of Yotes Games. I am a college grad and indie developer writing a blog to show other young hopefuls the ups and downs of game development. On that blog I write weekly devlogs detailing the progress I've made on my current project.
Visit www.yotesgames.com to follow all my crazy adventures and look at my current and future projects as I build up the experience I need in order to make a career out of doing whatever I want. (Which is mostly to make awesome games)
I finished up the HUD and stared at it. I pulled up the app icon and stared at that too. I finally gave into the voice that kept saying "This isn't going well." and imagined how much happier I'd be if I could just start my dream project. Why stop myself?
I hosted the first game development club meeting at the Pennsylvania College of Technology on Thursday and it went really well. Students are excited to focus on aspects of development not covered in our generic IT classes.
When I first came to PCT I expected there to be other Gaming & Simulation students to learn from. Sadly, such an environment does not exist yet. If someone doesn't act, it’ll never get done. So I'm starting an official school club.
Founding a school club means writing a constitution defining what the club is. I wrote a description for the GameDev club I'm starting so I have something to show people who will help me get this thing off the ground.
I know I have talent because I willed it into existence with practice. With the appstores getting harder and harder to survive in it seems like I'm setting myself up for failure. I hope to grow enough to make a living right after graduation.
School work is certainly going to be an intrusive pain but I'll do what I can to minimize the amount of time my classes consume. Game dev is infinitely more important to me. I learned and accomplished more over summer than 2 years in college classes.
Tony Yotes's Comments
[News - 12/22/2016 - 10:15]
This is so amazing and ...
This is so amazing and inspiring because it 's exactly how I dream games up. Bust out some graph paper and draw out a world, sketch some characters, make a few HUD overlays then convert the doodles to pixel art and see it all come together.
[Blog - 01/08/2018 - 10:13]
[News - 12/08/2017 - 09:50]
Such a good year, I ...
Such a good year, I 've never been happier to empty my bank account. Kinda Sad Sonic Mania didn 't win anything, but I suppose being the bestselling Sonic title since Sonic 2 is a reward in itself.
[News - 07/03/2017 - 11:35]
[News - 02/02/2017 - 10:47]
I don 't think it ...
I don 't think it can without bundling 1, 2, Switch with the console. Wii Sports sold the Wii at launch. Wii Fit pushed it further towards the end. r n r nHow is the mass market going to know what Switch can do if there aren 't widespread free ...
[News - 08/29/2016 - 03:06]
How do we get devs ...
How do we get devs and players to agree on the philosophy of what makes a video game a defective product r nDid No Man 's Sky not deliver what it promised or did the gamer expect too much