Behold the Kickmen, a pastiche on football most certainly. In the following post I will explain why I believe it could be a hugely important title for the indie scene, and perhaps even beyond.
A Kickstarter guide with a difference - looking at what you really need to consider before you start and how to maximise pledges from your backers.
[Blog - 02/13/2015 - 02:02]
Every game goes over budget, ...
Every game goes over budget, takes longer than expected, has to trim and refine features during development, and has to deal with unexpected changes halfway through a project. r n r nThat 's simply not true. If you 've constantly found all those things happening to you while making games ...
[News - 09/23/2013 - 10:45]
[News - 08/05/2013 - 12:51]
What was heralded a short ...
What was heralded a short while back was the dropping of the EA online pass - I 'd suggest it 's actually likely money orientated. Looking at the revenues for FIFA Ultimate team, for the 09 version it made 15m. For 10 it made 30m. 12 made over 100m, and ...
[News - 07/24/2013 - 04:28]
[Blog - 06/26/2013 - 08:16]
Note that the difficulty ramps ...
Note that the difficulty ramps up automatically for all players in CCS when they pass the gates I discuss later in this paper, the game is not designed to dynamically adjust to payers. r n r nI recall reading the original article and being absolutely astounded that, in the previous ...
[Blog - 05/06/2013 - 11:12]