Adriaan de Jongh's Comments
[Blog - 11/19/2014 - 02:13]
[News - 07/25/2014 - 08:08]
[News - 06/18/2014 - 06:04]
Heh, sorry about the words ...
Heh, sorry about the words in that tweet r n r nIt was indeed something we did not consider. Fortunately, we have backups of our backups.
[Blog - 07/08/2013 - 06:20]
[Blog - 06/07/2013 - 11:31]
Sales do affect our effort ...
Sales do affect our effort to make it better and we will continue to play the game and iterate on it. But first, we have an android version of the game to launch
[Blog - 05/20/2013 - 02:19]
Hey Martin, IGF has definitely ...
Hey Martin, IGF has definitely opened up some doors for us, but like I said: it hasn 't caused any direct sales. Consumers aren 't looking at the IGF at all - developers and press are, though. Those are the 'cool people ' we met
[Blog - 04/11/2013 - 02:25]
[News - 11/14/2012 - 02:49]
Cooperation doesn 't need a ...
Cooperation doesn 't need a protagonist or antagonist. People can be themselves. r n r nOne of the amazing advantages of cooperative multiplayer is that there is a whole social layer involved that goes far beyond the screen. Jerks in the game would, just like in real life, be filtered ...
[Previous Adriaan de Jongh Comments]