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February 25, 2020
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Adriaan de Jongh's Comments

Comment In: [Blog - 11/19/2014 - 02:13]

I doubt that a programmer ...

I doubt that a programmer working on a resource management system needs to understand the experience of the player.

Comment In: [News - 07/25/2014 - 08:08]

Bernie DeKoven, because playfulness. ...

Bernie DeKoven, because playfulness.

Comment In: [News - 06/18/2014 - 06:04]

Heh, sorry about the words ...

Heh, sorry about the words in that tweet r n r nIt was indeed something we did not consider. Fortunately, we have backups of our backups.

Comment In: [Blog - 07/08/2013 - 06:20]

Rami - It 's funny ...

Rami - It 's funny reading about this knowing what happened with Wasteland Kings...

Comment In: [Blog - 06/07/2013 - 11:31]

Sales do affect our effort ...

Sales do affect our effort to make it better and we will continue to play the game and iterate on it. But first, we have an android version of the game to launch

Comment In: [Blog - 05/20/2013 - 02:19]

Hey Martin, IGF has definitely ...

Hey Martin, IGF has definitely opened up some doors for us, but like I said: it hasn 't caused any direct sales. Consumers aren 't looking at the IGF at all - developers and press are, though. Those are the 'cool people ' we met

Comment In: [Blog - 04/11/2013 - 02:25]

Hahaha. Good one. ...

Hahaha. Good one.

Comment In: [News - 11/14/2012 - 02:49]

Cooperation doesn 't need a ...

Cooperation doesn 't need a protagonist or antagonist. People can be themselves. r n r nOne of the amazing advantages of cooperative multiplayer is that there is a whole social layer involved that goes far beyond the screen. Jerks in the game would, just like in real life, be filtered ...

[Previous Adriaan de Jongh Comments]