Andrew Heikkila's Blog
Andy is a gamer, writer, musician, and the owner of Earthlings Entertainment out of Boise, ID. When he's not playing League, you can find him producing music, drinking beer, or running in the foothills near his home town. Get with him on XBox Live or on LoL at HeikkilaHAMMER, or on Twitter @AndyO_TheHammer.
In gaming, local tournaments and College eSports leagues are producing interest in their own spheres of geographic influence. Will eSports and connection to geographic area grow despite international proliferation in connectivity?
Liveplay RPGs and competitive eSports have always been on two opposite ends of the spectrum, but online streaming has tied them together in a fundamental way. Some are deciding to explore that connection further via competitive D&D.
When I sit down to play video games, especially on the harder settings, I am pushing myself to do something Iíve yet to do. I am disputing the truth that I am who I think I am, and in accomplishing my feats, I walk away with the knowledge that Iím not.
Whether or not esports will make their way into the 2024 Paris Olympics is still anybodyís guess. Nevertheless, the current year-over-year growth has lead to predictions that look good for the esports industry ó Olympics or not.
I think people play video games and invest in their experiences for two primary reasons: their artistic narrative and their ability to provide competitive entertainment. Unfortunately, I believe that the former is going by the wayside.
A lot happened last year. Virtual reality (VR) became much more accessible, and the Nintendo Switch proved that mobile is definitely popular ó and thereís plenty more to come. Here are a couple of my predictions for gaming in 2018.