Andrew Heikkila's Member Blogs
In part 3, we’ll focus on how emerging tech and trends may shape the eSports in the future, and how these innovations might help steer the industry toward mainstream adoption.
In part 2, we’ll focus more on how that balance can be achieved by looking at what works and doesn’t work in games beyond MOBAs, specifically Rocket League, FPS titles like Halo, and fighting games like Street Fighter.
Mainstream adoption of eSports may be on the horizon -- but only when a game emerges that perfectly balances the player experience with the spectator experience will we see mainstream adoption of eSports.
As games grow more complex and more popular, and as the first generations of casual gamers reach adulthood and beyond, the video game medium has the unique opportunity to gain recognition as a serious social tool.
[Previous Andrew Heikkila Blogs]