Benjamin Rivers develops original, narrative-focused games for consoles, Steam and iOS — namely, the indie horror hit Home and its follow-up, Alone With You. His games are thought-provoking, accessible, and aim to give players something to talk about long after they finish.
BR (Inc.)'s games have been covered by most major games news websites, as well as by magazines and newspapers worldwide. Benjamin also writes and illustrates graphic novels and teaches at OCAD University in Toronto.
Small developers often feel like they lose business momentum between launches. Here are four lessons that helped us grow our business in 2018, even though we didn't release a new game.
Five years after the launch of indie horror hit Home, here are five crucial lessons for game development, studio management and keeping your wits about you.
Learn four key techniques to developing better characters that serve your game — and get players emotionally invested.
[Blog - 05/31/2017 - 09:41]
Thanks, Nathan I definitely think ...
Thanks, Nathan I definitely think it 's a good idea to bet small and iterate even if you 're working on a larger game. No team should go 2 3 years without understanding what their game is or what 's possible with it. That 's a mistake I 've made ...