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May 19, 2019
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Bram Stolk's Comments

Comment In: [News - 12/30/2013 - 09:43]

I found iTunes xmas to ...

I found iTunes xmas to be a bit weird this year: my ranking had a significant dip at xmas, and recovered after xmas. r nAnd yes, the big spike of last year is nowhere to be seen this year. r nhttp://topappcharts.com/408257810/app-details-the-little-crane-that-could.php

Comment In: [Blog - 12/17/2013 - 02:46]

There is such an off ...

There is such an off switch in iOS. r nIf it is switched off, both my BUY and my RESTORE PURCHASE buttons are greyed out in my app, and tapping them has no effect. r nhttp://docs.xamarin.com/guides/ios/application fundamentals/in-app purchasing/part 3 - purchasing consumable products/Images/image31.png

Comment In: [News - 08/29/2013 - 02:26]

I think it would be ...

I think it would be a risky proposition to focus too much on local multiplayer. r nYes, the ouya is perfect for it. r nBut I estimate that a lot more people play alone than with friends. r nOUYA 's installed base is already small, dont make it smaller by ...

Comment In: [Blog - 08/09/2013 - 12:19]

Thanks for sharing. r nI ...

Thanks for sharing. r nI see the same order like you do: r niOS android amazon ouya. r n r nI was considering to add desura, but judging from your numbers, I think I will skip that effort.

Comment In: [Feature - 07/22/2013 - 01:00]

OUYA team has been great. ...

OUYA team has been great. r nBut the big blemish that tarnishes their track record is how they handled the faulty analog stick. r nThey took a passive stance: wait for people to report a problem, send serial nrs of their controller and only then replace the controller. r nAnd ...

Comment In: [News - 07/18/2013 - 06:15]

Mobile games require very little ...

Mobile games require very little funding. r nSometimes it only requires a single dev in a garage to get a 1 hit. r nAnd in those cases it does require more money up front, kickstarter is an option.

Comment In: [Feature - 07/16/2013 - 01:00]

About what you call 'negative ...

About what you call 'negative reinforcement '... r nGames need moments of severe setbacks, wiping out progress, and such. r nThose things enhance the euphoria of the moments when you do get it right. r nEasy games with only rewards will not induce the same high.

Comment In: [News - 06/24/2013 - 08:13]

The qualified app search is ...

The qualified app search is actually faulty. r nI found out that my apps are listed in it the little crane that could e.g but one of my games use in-game-currency. I only used iap for unlocking levels. r n r nFrom the webpage: r n The Qualified Apps that ...

Comment In: [Blog - 06/02/2013 - 04:09]

Interesting read, thanks for sharing. ...

Interesting read, thanks for sharing. r nWhat is the name of the game that features hours of boring travel to the front lines r nI think it is quite briliant: the boredom will heighten the intensity of the experience when you actually do get to the front, and see an ...

Comment In: [Blog - 05/10/2013 - 11:31]

I don 't think Apple ...

I don 't think Apple measures time-spent-in-app.

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