Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in!
Hosted by Brandon Pham
Brad Hart is a Chief Technology Officer & Johan Karlsson is a Senior Consultant at Perforce. We interviewed both Brad and Johan to talk about the recent survey Perforce conducted about the State of the industry with effects of COVID.
Randy Forsyth gives us his true family and parenting stories as a stay at home professional full time game developer. The Dev Dad himself lays out what you'll expect and need to do in order to function both as an employee and a parent simultaneously.
Chella Ramanan is the cofounder of POC in Play but is currently a narrative designer Ubisoft Massive Entertainment. In this post, we go through a range of topics about diversity, writing in games, and a blossoming industry in interactive movies.
Bohdon Sayre (or Bo) is the programmer for Creature in the Well, a game that has recently been released and has been coined by fans as a pinball hack and slash adventure game.
Brad Hart is the Chief Technology officer for Perforce. Before getting in the tech industry, Brad had a completely different career in Mechanical Engineering in aviation and his itch for working with computers turned from a hobby to him selling his first
No stranger to our podcast and fresh on the heels of more industry shakeup, we sat with Emma of Game Workers Unite to delve deeper into the “cough” state of the union (pun intended).
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[Blog - 10/01/2018 - 04:17]