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December 1, 2020
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Burkay Ozdemir's Blog


Will eventually grow up and find a real job. Until then Co-founder of @MildManiaStudio, an Indie Game Development Factory.

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Posted by Burkay Ozdemir on Mon, 04 Mar 2013 07:11:00 EST in Indie, Programming
How an artificial agents should choose/switch target? How should I calculate threat of the enemy? How should you calculate the hit chance and decide if the target has shot or not? Here's one way of how.

Posted by Burkay Ozdemir on Sun, 03 Mar 2013 05:22:00 EST in Programming
If you have a team more than one people in it, or even if youre a lone wolf, using version control system is a MUST!. In this article, I'll explain step by step how to work with Unity&Mercurial.

Burkay Ozdemir's Comments

Comment In: [Blog - 03/03/2013 - 05:22]

Well, there 's text mode ...

Well, there 's text mode but it 's hard to keep up and understand those text files. But still it 's usable, just you need to know workarounds and sometimes different teams have to inform each other about changes on some objects, still it is doable. I 've talked with ...