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September 21, 2017
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Chris Sanyk's Comments

Comment In: [Blog - 11/22/2012 - 09:17]

Code that is hard to ...

Code that is hard to read is often hard to read because it is written without a thought given to reading, only to execution. The solution is to write expressive code, which captures the intent, and clearly expresses what the programmer is doing. It is often not something that comes ...

Comment In: [Feature - 01/03/2012 - 04:55]

The game does this kind ...

The game does this kind of mixing much more often in later levels, so it's hard to understand why the team wouldn't do it here. Perhaps technical constraints I think the reason is certainly not technical -- clearly they had the technical capability if they chose to mix enemy types ...

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