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January 17, 2021
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Christian Arellano's Blog


Started out making simple games as experiments, still doing that to this day. Worked for a small game development studio, taught some game development classes. Currently doing game development via contract work and selling assets, primarily a match-3 starter kit for Unity. Trying to learn more about networked multiplayer game development.

If you're interested, you can grab the source code for a networked multiplayer demo for Unity that I worked on, and I'll let you know when I release some more. Thank you!


Member Blogs

When developing an idle game, you will probably need to find a way to turn a large number like 1.234 x 10^7 into something easy to read like 12.34 million. How do you do it for millions, billions, and a trillion quadrillions?

Christian Arellano's Comments

Comment In: [Blog - 11/04/2016 - 01:50]

Thank you for your comment, ...

Thank you for your comment, Raffael It 's encouraging to hear that you and many others find this interesting

Comment In: [Blog - 11/03/2016 - 04:06]

You 're welcome Regarding the ...

You 're welcome Regarding the link, that is intentional. Gumroad hosts the project folder zip that is sent out via email. By using Gumroad, I 'm able to send out updates too like the bugfix for the issue that Arwin pointed out below .

Comment In: [Blog - 10/28/2016 - 10:29]

Thanks for sharing this tip, ...

Thanks for sharing this tip, Gabriel The approach I 've described assumes a single Text child only. Your approach works well even for multiple and/or dynamically added/removed Text children.

Comment In: [Blog - 03/29/2016 - 08:39]

Sorry for the late reply. ...

Sorry for the late reply. Gumroad takes care of sending out the project folder zip to your email automatically. The project folder is also updated over time so by using Gumroad I 'm able to push out updates.

Comment In: [Blog - 10/09/2015 - 12:57]

Hello Eric, sorry for the ...

Hello Eric, sorry for the late reply And thank you for your kind words : r n r nRegarding passing inputs to Commands, it is for the same reason as not setting the initial state via a Command from the client that we discussed some time ago - we do ...

Comment In: [Blog - 09/22/2015 - 01:23]

You are welcome, Vegard And ...

You are welcome, Vegard And thank you for taking the time to write in your kind feedback - it is definitely encouraging :