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December 12, 2019
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Daniel Estrella's Blog

 

Narrative designer and writer at @LinceWorks.

I do some programming and game design too.

College lecturer at @la_UPC.

 

Member Blogs

Posted by Daniel Estrella on Tue, 05 Feb 2019 09:58:00 EST in Programming, VR
There are several ways to solve object grabbing in VR with Unity3D but all have some kind of issue. This blog post summarize different approaches and propose a better one.



Daniel Estrella's Comments

Comment In: [Blog - 02/05/2019 - 09:58]

Hi Warren, r n r ...

Hi Warren, r n r nin my experience VR works great when you emulate real world and I try to think that way when I am programming too. If as a player I want to grab objects, use them and throw them, as a programmer I try to do this ...