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Dave Toulouse's Member Blogs

Posted by Dave Toulouse on Fri, 06 Mar 2015 07:16:00 EST in Business/Marketing, Design, Production, Console/PC, Indie
The ups and downs of the development of the indie game Human Extinction Simulator released after a year of part-time work.


Posted by Dave Toulouse on Mon, 15 Dec 2014 01:49:00 EST in Business/Marketing, Console/PC, Indie
As an indie game developer your main goal can't be to just get your game on Steam. You want to build an audience that will follow you but unfortunately many people submitting their games to Greenlight don't seem to realize this.


Posted by Dave Toulouse on Wed, 29 Oct 2014 02:33:00 EDT in Business/Marketing, Console/PC, Indie
As and indie dev with a game stuck in Greenlight I won't be joining the group of devs trying to "beat" Greenlight but I understand that their frustration isn't just out of some entitlement.


Posted by Dave Toulouse on Wed, 08 Oct 2014 01:34:00 EDT in Business/Marketing, Indie
How effective Twitter really is when you're an indie dev slowly trying to crawl out of the shadow? It doesn't hurt but it really shouldn't be your main strategy.


Posted by Dave Toulouse on Mon, 25 Aug 2014 09:25:00 EDT in Business/Marketing, Indie
YouTubers struggle just like indie devs to find an audience. Here's why I think there's an opportunity there.


Posted by Dave Toulouse on Thu, 14 Aug 2014 12:22:00 EDT in Business/Marketing, Indie
Emailing the gaming press is only part of the puzzle for an indie game dev but a part that is surely worth some attention.


Posted by Dave Toulouse on Mon, 28 Oct 2013 01:21:00 EDT in Production, Indie
Not everyone can tolerate the risk of quitting a day job to work full-time on games but doing it part-time do comes with its own challenges.


Posted by Dave Toulouse on Fri, 12 Apr 2013 10:47:00 EDT in Design, Indie
I never expected to release a match-3 game for sure but now that I did I have whole new point of view on the topic. Surprisingly I also feel it might just be my best game so far. Here's how I got there.


Posted by Dave Toulouse on Tue, 12 Jun 2012 09:14:00 EDT in Indie
Interview with MinMax Games, the indie studio behind SPAZ.


Posted by Dave Toulouse on Sun, 15 Jan 2012 01:23:00 EST in Indie
Interview with James Niesewand from the indie game Illyriad.


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