I'm an indie game developer (production/design) working in downtown Los Angeles. The studio I work for, Psychic Bunny, does an interesting mix of client work, serious games, and our own personal projects. I'm new to Gamasutra, so apologies in advance for n00bness :)
The blind community asked, and we listened! With their help, we retrofitted our game FREEQ to be completely accessible. Here's what we learned along the way.
[Blog - 11/20/2013 - 11:54]
Hi Maria, r n r ...
Hi Maria, r n r nWe completely agree. There is no reason that an audio-driven game can 't be for everyone. And yes The game is already out on the Google Play store. Here 's a link: https://play.google.com/store/apps/details id com.psychicbunny.freeq hl en r n r nThanks for your input :