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Diana Hughes's Blog

 

I'm an indie game developer (production/design) working in downtown Los Angeles.  The studio I work for, Psychic Bunny, does an interesting mix of client work, serious games, and our own personal projects. I'm new to Gamasutra, so apologies in advance for n00bness :)

www.linkedin.com/dianahughes

 

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Posted by Diana Hughes on Wed, 20 Nov 2013 11:54:00 EST in Design, Serious, Indie, Smartphone/Tablet
The blind community asked, and we listened! With their help, we retrofitted our game FREEQ to be completely accessible. Here's what we learned along the way.



Diana Hughes's Comments

Comment In: [Blog - 11/20/2013 - 11:54]

Hi Maria, r n r ...

Hi Maria, r n r nWe completely agree. There is no reason that an audio-driven game can 't be for everyone. And yes The game is already out on the Google Play store. Here 's a link: https://play.google.com/store/apps/details id com.psychicbunny.freeq hl en r n r nThanks for your input :