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Hayden Cacace's Blog


I'm the founder of Heartonomy, a tiny independent game company based in New York City. Previously, I've worked both in and out of the game industry as a software developer. Now I focus on game design and production for Heartonomy's indie projects and development for client projects. I like when games let you interact with other people, competitively or cooperatively. Follow me on Twitter - @comradeHac.


Member Blogs

Posted by Hayden Cacace on Thu, 17 Apr 2014 12:54:00 EDT in Business/Marketing, Design, Production, Indie
A postmortem about Heartonomy's iOS game StarLicker. The game was not a success, and in this article the developers reflect on the mistakes that were made and what they learned from them.

Hayden Cacace's Comments

Comment In: [Blog - 04/17/2014 - 12:54]

I agree most indies think ...

I agree most indies think they are game designers and I think a lot of them, especially in video games, start out making games with programming or art skills, because its hard to even start designing if you can 't put stuff up on the screen. r n r nI ...