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September 26, 2017
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IGDA Game Accessibility SIG's Blog

 

The IGDA Game Accessibility SIG volunteers have worked since 2003 to aid the game industry in making games accessible for all, regardless of impairments or other limitations.

 

Member Blogs

GAConf was a new conference run this February by IGDA-GASIG, dedicated solely to advancing the field of accessibility for gamers with disabilities. Today we're making all of the sessions freely available online.


2016 has been a hugely significant year for accessibility in game development. This post is a compilation of articles, news stories and advances from throughout the year.