Ian Hamilton's Member Blogs
Global Accessibility Awareness Day is an an annual event 'to get people talking, thinking and learning about accessibility and users with different disabilities'. It runs across all industries, but this year saw a big increase in gamedev participation.
Through the course of this year's Global Accessibility Awareness Day there were all kinds of great things said about accessibility in gaming. These are a few of my favourites.
How subtitles are presented, both visually and structurally, can have a significant impact on a player's enjoyment of a game. The difference between a good and bad experience is usually down to the same few easily fixable issues.
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