Justin Keverne's Blog
Designer with a keen interesting in emergent systems and stealth games. Critic turned indie developer. Level designer for Wildfire, a 2D systemic stealth game where you control the elements.
Analysis and criticism can be found at: https://gropingtheelephant.com/blog/
NOTE: Blog entries awaiting initial Gamasutra approval.
Developing on the initial concepts outlined in Part 1, it's time to add structure and look at some examples of what might be possible with systems based storytelling.
If we are to even consider systemic storytelling we need to leverage the strengths of games in a way that gets to the heart of what give stories their power, characters.
Success in a game is often a matter of performing the same actions as everybody else; failure on the other hand is personal and unique. It's time to embrace that uniqueness.
What does it mean to kill a virtual character? I briefly look at the way killing is handled in Deus Ex, both from the perspective of the player and supporting NPCs.
The first part of an in depth analysis of single player level design in Liberty Island, the first level of Deus Ex.
An examination of why stealth sections in games are generally poor, and what lessons can be learn from good stealth game design.
Justin Keverne's Comments
[Blog - 04/23/2015 - 04:33]
Honestly dying in a game ...
Honestly dying in a game and it carrying on as if nothing happened rarely bothers me at all. I can die during a given sequence twenty times but the only time that matters, the only one I remember is the time I succeeded. When I look back on things I ...
[News - 05/31/2013 - 10:47]
At least one game, Expeditions: ...
At least one game, Expeditions: Conquistador by Logic Artists has gone through this exact process. It originally had a Greenlight page, since removed, and is now available on Steam, published by bitComposer Entertainment.
[News - 05/21/2013 - 04:54]
For all of its North ...
For all of its North American focus the type of person and the type of family the Xbox One event seemed to be built around is one that 's still common across the United Kingdom. Swap out NFL for the Barclays Premier League, and Madden for FIFA and I can ...
[News - 06/08/2012 - 11:49]
It 's worth remembering that ...
It 's worth remembering that for all the perceived public coverage E3 gets outside the industry the channel those presentations are broadcast on is SpikeTV. E3 isn 't so much the face the industry is presenting to the world rather it 's the face it 's present to people who ...
[News - 03/21/2012 - 01:51]
[News - 11/21/2011 - 09:34]
When the major scenes in ...
When the major scenes in which your female protagonist appears are, a home invasion with implied sexual violence, a shower scene using camera angles very different to those used for the similar scene with a male protagonist , another scene of implied sexual violence, being strapped to a table about ...