Justin Sawchuk's Comments
[News - 09/15/2015 - 11:07]
I 'd be interested to ...
I 'd be interested to know if it requires your game to actually be good or marketable for example crypt had already sold 256k units. But we saw airscape get played by jacksepeticeye have 500k views it only sold 20 units...
[News - 09/11/2015 - 03:46]
Hitman go was my favourite ...
Hitman go was my favourite game for IOS even though I never played a hitman game. I watched a video of the lara croft go but wasnt too interested in it.
[News - 07/30/2014 - 04:46]
[News - 09/10/2015 - 04:08]
I applied to gameloft a ...
I applied to gameloft a while ago and didnt get a job so suck it bitch thats what you get for using C for no reason. Im like why the beep boop would I go back to C .
[Blog - 09/08/2015 - 01:23]
I watched a vid of ...
I watched a vid of this on giant bomb and it looked good. Wow that sucks, try sending a review copy to total biscuit for his daily 15 minute of game series.
[Blog - 09/08/2015 - 01:36]
[Blog - 07/13/2015 - 03:01]
According to steamspy it sold ...
According to steamspy it sold 8k units at 10 a pop thats 80k which aint bad. Anyway I watched 2 LPs of the game, one rockleesmile did I think when you were using unreal and another one on giant bomb.
[Blog - 07/10/2014 - 01:27]
If your game is a ...
If your game is a niche game you really shot yourself in the foot. according to steamspy the average steam game sells 32k units and thats probably including the copies sold at 9 cents.
[Blog - 06/19/2015 - 06:01]
[Blog - 06/08/2015 - 06:05]
Your game is pretty expensive ...
Your game is pretty expensive at 16.99 and even at 50 off its still 8 bucks which isnt that cheap, not an impulse buy. I have to wonder if cheaper games at the impulse buys are going to get more refunds for like 5 or more bucks.
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