Kris Steele's Member Blogs
Talking about the latest video of my latest project Hypership Out of Control 2.
Taking a look back at the development of my latest game 2D Voxel Madness, a development process was far longer and far more draining than initially anticipated.
Taking a look at the sales, downloads, successes and failures of Hypership on XBLIG, WP7, and iOS.
In depth preview of our upcoming game Volchaos, coming soon to XBLIG and PC.
The Indie Games Summer Uprising for Xbox Live Indie Games kicks off today with the release of Raventhorne by Milk Stone Studios.
A look at early Hypership WP7 ad revenue, progress updates on Volchaos and World of Chalk, and even some Verizon bashing (not too harsh though).
Postmortem on the WP7 port of the XBLIG smash high Hypership Out of Control.
Is one platform harder to develop for than the other? Inquiring minds demand to know!
Divide By Zero is my first submitted app to the Windows Phone 7 Marketplace. The premise of DBZ is that it divides by zero and then crashes. These are my thoughts on the development process of this app.
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