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Laura Tallardy's Blog


Indie app developer and illustrator from Brooklyn, NYC specializing in mermaid and princess apps for kids.


Member Blogs

Posted by Laura Tallardy on Tue, 21 Sep 2021 10:59:00 EDT in Business/Marketing, Indie, VR
The secret ingredient to planning out your Kickstarter more efficiently!

Posted by Laura Tallardy on Tue, 20 Jul 2021 10:36:00 EDT in Business/Marketing, Indie, VR
Advice on avoiding pitfalls with Steam's Festival Livestreaming events!

Posted by Laura Tallardy on Thu, 01 Jul 2021 10:17:00 EDT in Business/Marketing, Production, Indie, VR
We made it through our first Steam festival- here’s what we learned.

Posted by Laura Tallardy on Thu, 18 Jul 2019 10:22:00 EDT in Business/Marketing, Design, Production, Console/PC, Indie, VR
A quick summary of the prep & launch of our VR game Kickstarter campaign.

Posted by Laura Tallardy on Thu, 08 Nov 2018 10:28:00 EST in Audio, Design, Production, Art, Indie, VR
A dev diary for Cinderella VR, just released today. Choosing a concept, planning, learning VR & Unity, making minigames, 2D art and animation, voices, budgets, shipping, etc. Lessons learned from making an indie VR game. Sketches & screenshots too.

Posted by Laura Tallardy on Tue, 08 Jul 2014 05:51:00 EDT in Design, Art, Indie, Smartphone/Tablet
An exclusive behind-the-scenes look at the art and animation work that went into this intricate new animated children's puzzle game.

Laura Tallardy's Comments

Comment In: [Blog - 07/01/2021 - 10:17]

That 's awesome I saw ...

That 's awesome I saw a lot of cool new ones too- really glad Steam is shining the spotlight on indie work

Comment In: [Blog - 07/08/2014 - 05:51]

Thanks, Christian : ...

Thanks, Christian :