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January 16, 2021
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Liam Welton's Blog

 

Liam Welton is the Director of Game Development & deputy CEO at Failbetter games.

His day to day work includes programming, UI/UX design, animation, sound design and game design. He wears a lot of hats. Figuratively.

He actually hates hats. Exept for that one wolf hat that makes him look like a toyland barbarian.

 

Member Blogs

Posted by Liam Welton on Thu, 24 Nov 2016 10:02:00 EST in Production, Indie, Design, Production, Console/PC, Indie
Sunless Skies presents an opportunity to refine the formula we created in Sunless Sea. In order to make sure the sequel improves upon the first game, we’re at how we generate the shape and layout of the world itself.


Posted by Liam Welton on Tue, 05 Jan 2016 12:19:00 EST in Production, Indie, Design, Production, Console/PC, Indie
At just over 3 years in, I still feel like I’m very new to the games industry. However, I think I’ve identified a few things that make me a more effective contributor to the work we do at Failbetter Games.



Liam Welton's Comments

Comment In: [Blog - 01/05/2016 - 12:19]

Usually it 's best to ...

Usually it 's best to look to the people working along side you on a project, because they 'll have the best insight into the specific problems you 'll be facing. Diving into a forum and asking some questions is never a bad idea either. Though you 'll have to ...