Livio De La Cruz's Blog
Livio is a software engineer who is currently freelancing as a Unity gameplay programmer in Seattle. He previously worked at Microsoft as a program manager. He has managed multiple online and offline communities and loves to volunteer for educational programs that introduce kids to programming. He was born in the Dominican Republic and studied computer science at the University of Arizona.
This article will introduce you to different approaches for implementing racing mechanics, while discussing how these implementation strategies may either complement or clash with your game’s core design.
This paper tackles the research question: What did most people think about GamerGate? What were the biggest patterns in how people reacted to GamerGate, and how do they remember it, now that a year has passed?
Anyone who follows tech/game industry news has probably noticed a deeply disturbing pattern by now, as outlined by the following examples
Many of us are still depressed about what happened last fall. This post is my attempt to process what happened and figure out why the depression is still lingering.
Learning new skills and technologies is one of the most important parts of being a developer. Here are some of my thoughts on how you can get better at it.
If you look at #GamerGate solely from a community management point of view, you can learn a lot about how to better manage the communities that you care about.
Livio De La Cruz's Comments
[Blog - 07/10/2014 - 01:53]
Great article I just graduated ...
Great article I just graduated last May, so it 's good to see that I 'm doing at least a few things right r n r nPS: Something 's wrong with that tigsource link.
[Blog - 07/02/2014 - 03:35]
I 've always used this ...
I 've always used this little program called TimeLeft http://www.timeleft.info/ which runs on my PC. When it 's time to take a break, it just makes a little ding that isn 't too annoying. Although sometimes I miss it when I 'm too focused, which sometimes makes me wish I ...