Lead Game Designer @ Forge Reply
Currently working on Theseus VR
Previously Gamebook Designer on Joe Dever’s Lone Wolf
The challenges of developing our first VR game. Theseus is a third person experience, so how did we approach cameras and UI?
[Blog - 05/19/2017 - 09:28]
Hello Roman, let 's stick ...
Hello Roman, let 's stick to the movie filming metaphor: we have been following the principles of continuity editing and match on action, so that the cuts to feel as natural as possible for the Player. However we obviously have to consider an additional layer of complexity and dynamism, which ...