Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 19, 2019
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Michael Heron's Member Blogs

Posted by Michael Heron on Mon, 25 Feb 2019 10:06:00 EST in Business/Marketing, Production, Serious, Social/Online
The power of word of mouth in supporting a project is often seen as a polite runner-up to financial support. In this blog I open up some of our stats to show how powerful word of mouth is in a world where Facebook charges for access to your own fans.


Posted by Michael Heron on Fri, 15 Feb 2019 11:40:00 EST in Business/Marketing, Production, Serious
If you were ever interested in the behind the scene numbers of a small gaming blog's Patreon, then I'm going to open up my wallet and show you everything that's in it.


Posted by Michael Heron on Mon, 28 Jan 2019 09:49:00 EST in
Continuining our occasional series of posts about the AXSchat we conducted a few months ago I want to address another of the uniformly great questions asked during the Twitter chat that followed the interview. This is on the accessibility of house rule


Posted by Michael Heron on Wed, 23 Jan 2019 09:49:00 EST in Business/Marketing, Design, Serious
This post discusses jargon in game rhetoric - how it creates inaccessibility even as it underlines membership in a community. Some thoughts are presented on the use of mindful jargon in our discourses with other people.


Posted by Michael Heron on Mon, 07 Jan 2019 10:19:00 EST in Indie, Business/Marketing, Design, Production, Serious
What are the limits of social advocacy in game reviews? What should we be doing, what shouldn't we be doing, and what do we hope to gain by including our agendas in our game coverage.


Posted by Michael Heron on Wed, 02 Jan 2019 04:11:00 EST in Business/Marketing, Design, Production
Every year (for at least two years) we have put together our top ten games and published them on Meeple Like Us. Here's how that list stands at the end of 2018 - a mix of the semi-new and the ancient, presented for your hopeful enjoyment.


Posted by Michael Heron on Sun, 16 Dec 2018 10:45:00 EST in Business/Marketing, Design, Production, Serious, Social/Online
My name is Dr. Michael James Heron.  And I’m a fraud.  Herein lies my confession, in the dying days of the Year of our Lord, 2018. 


Posted by Michael Heron on Tue, 27 Nov 2018 10:07:00 EST in Business/Marketing, Production, Serious
Board games have a powerful role they can play in alleviating social isolation. They're social experiences that are non-stigmatic, and in this post I discuss how that can be a valuable and powerful combination that could very well save lives.


Posted by Michael Heron on Tue, 13 Nov 2018 10:27:00 EST in Business/Marketing, Production, Serious, Social/Online
Review scores have become very unfashionable. They've been replaced with badges, recommendation lists, and a whole pile of categorizations. Largely though the problem here isn't with review scores. It's in how people use them.


Posted by Michael Heron on Wed, 07 Nov 2018 11:30:00 EST in Business/Marketing, Serious
I intend for 2019 to be a year of depth - a chance to play all those games I have bought and never even looked at. No new hobbies. No new unnecessary purchases. Just me and my Steam library in mortal combat.


[Previous] | [Next]