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Posted by
Morgan Baker
on Tue, 09 Feb 2021 11:38:00 EST
in
Audio,
Design,
Production,
Console/PC,
Business/Marketing,
Design,
Production,
Console/PC,
Indie,
Smartphone/Tablet,
VR
When hosting internal discussions, it can sometimes to be hard to advocate for accessibility. What is a "Fundamental Alteration" and how can we use this language to promote accessibility?
Posted by
Morgan Baker
on Mon, 20 Jul 2020 11:04:00 EDT
in
Audio,
Design,
Production,
Console/PC,
Business/Marketing,
Design,
Production,
Console/PC,
Indie,
Smartphone/Tablet,
VR
We strive for players of all backgrounds to enjoy our games, including those who are d/Deaf and hard of hearing. So how can we make our games more accessible?