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May 19, 2019
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Nico Saraintaris's Blog

 

Nico Saraintaris is one half of Beavl, an independent game studio from Argentina putting some teeth into videogames.

 

Member Blogs

Posted by Nico Saraintaris on Wed, 19 Oct 2016 10:03:00 EDT in Design, Smartphone/Tablet
This is the first post of a series about designing levels for Moveless Chess, an innovative new puzzle game by Beavl.


Posted by Nico Saraintaris on Fri, 17 Jun 2016 09:33:00 EDT in Design, Indie
In this interview we talk about Moveless Chess, our entry for last Ludum Dare (3rd place in Innovation) and the plans we have with the game.


Posted by Nico Saraintaris on Wed, 23 Sep 2015 02:29:00 EDT in Business/Marketing, Design, Production, Indie, Smartphone/Tablet
In this Q&A Johan Gjestland talks about his game Fugl, mobile industry, singing a duet with other gamedevs and flying!


Posted by Nico Saraintaris on Tue, 29 Jul 2014 05:57:00 EDT in Design, Indie
Some thoughts on Kapsula (just released!) and that warming feeling you want to generate when working on your game.


Posted by Nico Saraintaris on Wed, 16 Jul 2014 01:50:00 EDT in Social/Online, Business/Marketing, Design, Art, Console/PC, Indie
In this Q&A Dom2D talks about game design, art influences, favourite devs, game jams and tumblr addiction!


Posted by Nico Saraintaris on Wed, 09 Jul 2014 09:29:00 EDT in Design, Production, Console/PC, Indie, Smartphone/Tablet
David is an Irish filmmaker and artist based in Los Angeles (The External World, Her and Adventure Time among other amazing stuff). Mountain is his first game as a gamedev. In this Q&A he talks about the game, reception, working with Double Fine and more!



Nico Saraintaris's Comments

Comment In: [Blog - 06/17/2016 - 09:33]

Anton Black moves unaware of ...

Anton Black moves unaware of your powers, so yeah, AI plays according board state and regular movement rules. As a player, you have to exploit that. But there s more. New levels we are working on include new design patterns... blocking possible checks with black pieces and more neat tricks ...