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May 25, 2019
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Puget Alain's Blog


Hi, I'm Alain, creative director and founder of Alkemi, a small indie studio based in France. We're currently four and we try to make original and quality games essentially for hardcore PC & Mac players. Our thing is to mix game genres into new experiences, to create interesting mashups with different concepts. Our first game Transcripted was released in September 2012 (currently in a legal mess) and we're actively working on our next title Drifting Lands which already publicly and freely playable in its alpha version on Steam :

Do not hesitate to drop by our blog ( for technical tips on how we do things !

Also on Twitter : @alkemigames
And FB :



Member Blogs

Posted by Puget Alain on Fri, 19 Jun 2015 06:01:00 EDT in Business/Marketing
Like a few others, we've decided we would not take part in the now common discount / deal / bundle economic model for our games. This race to the bottom is plaguing the old pay2play model. A model we would rather see survive as players.

Posted by Puget Alain on Tue, 18 Nov 2014 01:51:00 EST in Business/Marketing, Indie
Let me tell you the story of a publisher ignoring a signed deal, how a German court of Justice decided it was apparently ok to do so, and nearly caused our undoing.

Puget Alain's Comments

Comment In: [Blog - 06/19/2015 - 06:01]

Thanks, I 'm quite aware ...

Thanks, I 'm quite aware that things will not change because of us but hey if it can work like this, I 'll just sleep better even if it means losing some sales in the long run. r n r nAnd yes we had in mind those previous games with ...

Comment In: [Blog - 11/18/2014 - 01:51]

This intented omission is more ...

This intented omission is more a stylistic effect to keep a certain distance with the matter and a way for me to avoid spilling my distate for these people. One can easily find who is concerned by this case by a simple google search of the game.