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May 24, 2019
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Roman Tersky's Blog

 

Technical 3D Artist; Game development; Rendering; Optimization; Unity 3d; Shadow Fight 3; Shaders and materials; Productivity increase; Design;                                                                                                                                         

 

Member Blogs

Posted by Roman Tersky on Fri, 15 Feb 2019 12:37:00 EST in Design, Production, Art, Smartphone/Tablet
In the following essay, the leading technical artist of Nekki’s Russian development partner Banzai Games, Roman Tersky, describes the rendering process and the materials used for the characters' equipment in the mobile game Shadow Fight 3.