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January 18, 2019
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Samantha Wheeler's Blog

 

Computer Science Bachelor of Arts student at SUNY Oswego, current senior, enrolled in Computer Game Design.

 

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Posted by Samantha Wheeler on Fri, 14 Dec 2018 10:08:00 EST in Design, Console/PC
Constantly challenging dungeons to make characters stronger in Phantom Brave could easily become tedious and boring, but the use of positive and negative feedback loops help keep gameplay interesting.