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October 22, 2017
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Sebastien Lambottin's Blog   Expert Blogs

I have been working in the videogame industry as a senior designer for 15 years now.
I worked for some of the biggest publishers worldwide such as Atari (Inforgrames), EA and Activision.
I'm now senior designer at Ubisoft Montreal, my last game shipped is Assassin's creed 4 black flag.

During my career I have also co-founded a videogame studio named Kandogames :


Expert Blogs

Posted by Sebastien Lambottin on Fri, 18 Jul 2014 09:15:00 EDT in Design, Production, Console/PC
By building a gameplay prototyping library we've manage to increase our iteration speed for the naval gameplay of AC4

Sebastien Lambottin's Comments

Comment In: [Blog - 07/18/2014 - 09:15]

Yes the schematic graphical is ...

Yes the schematic graphical is on purpose. This make the gameplay prototype focus only on gameplay, and when we show it everybody understand the intention to not care about graphics, so the feedback given by people are more focus on gameplay too. Also we consider if it 's already good ...

Comment In: [Feature - 08/15/2012 - 04:55]

Thanks for this comment : ...

Thanks for this comment :