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May 29, 2020
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Simon Carless's Blog   Expert Blogs

 

I’m currently an EVP at Informa Tech, meaning that I help to oversee Game Developers Conference – plus the  Gamasutra website, the Black Hat set of worldwide security events, and more.

I’m also Chairman Emeritus of the Independent Games Festival, which holds its awards at GDC yearly, and help program the Independent Games Summit and a number of other programs at the show. I also currently advise independent game publisher No More Robots.

And in a former life, I was a game designer on PlayStation 1-era console games for companies like Eidos & Infogrames/Atari.

 

Expert Blogs

Brandon Sheffield of Necrosoft Games & the Insert Credit podcast contributes some great, often retro & Japanese-focused picks for his favorite game culture links of all time.


Posted by Simon Carless on Wed, 27 May 2020 02:54:00 EDT in Business/Marketing, Design, Production, Console/PC, Indie, Social/Online
Well, COVID-19 & the cancellation of E3 2020 has left a big hole in the summer game announcement schedule. To be replaced by... indie game showcases!


The latest link roundup incudes the notable games of the week, Mario steamrolling bootleg Nintendo cartridges, and a unique new FMV game based around delivery driving, among others!


Posted by Simon Carless on Fri, 22 May 2020 07:20:00 EDT in
Some notes on how people find your game on Nintendo Switch (& some humble suggestions to improve things further)


Posted by Simon Carless on Tue, 19 May 2020 01:18:00 EDT in Business/Marketing, Design, Console/PC, Indie
Why having a Switch demo may have hidden advantages, even more great trending information from SteamDB, and a host of other useful info for those looking to get their game seen.


Posted by Simon Carless on Sat, 16 May 2020 03:36:00 EDT in
The latest Video Game Deep Cuts rounds up the notable games released this week, plus delves into the history of Id Software, the return of Tony Hawk's Pro Skater & more.



Simon Carless's Comments

Comment In: [Blog - 02/26/2020 - 06:41]

BTW I don 't know ...

BTW I don 't know that 10 is THAT high for Steam Early Access games, some games just get refunded at very different levels. Also, China as a country seems to refund at greater levels than the rest of the world. I 've seen Early Access games that approach 20 ...

Comment In: [Blog - 11/01/2019 - 06:20]

Well, these games were selling ...

Well, these games were selling marginally before any algorithm change - this is more just an overall supply/demand issue in my view.

Comment In: [Blog - 08/30/2019 - 01:57]

I think 6-8 hours probably ...

I think 6-8 hours probably is good enough But there 's no definitive number. I just know I see a lot of complaints when 20 games are 2 or 3 hours long...

Comment In: [Blog - 08/07/2019 - 11:32]

Horror games are an interesting ...

Horror games are an interesting one I actually think they are still a relatively under-developed genre, given how popular horror movies are right now in movie theaters. So I think they are more fertile ground than a number of other genres Good luck with it.

Comment In: [Blog - 07/31/2019 - 02:11]

This is based on anecdotal ...

This is based on anecdotal comments from 2 or 3 indies that I know, for which that was true. I do think, if it 's a 20 game, that you used to sell 5,000 copies over time pretty easily, which is 100k. Don 't forget that the long tail was ...

Comment In: [Blog - 11/19/2017 - 10:41]

A lot of the rest ...

A lot of the rest of that article is interesting, but that seems badly sourced - though I will say America 's Army the game is still being updated even now, and there 's even an eSports league for it, I guess. r n r nAlso, I still claim the ...