Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
April 27, 2018
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Simon Parkin's Blog   Editor Blog

 
 

Simon Parkin's Comments

Comment In: [News - 02/25/2011 - 03:45]

Dave Endresak: Apologies. it wasn't ...

Dave Endresak: Apologies. it wasn't my intention to imply that males are drawn to challenge while females are repelled by it. That's certainly not something I believe. I think this inference in the piece comes direct from the mouths of the two designers I cite, but not necessarily in the ...

Comment In: [News - 12/08/2010 - 07:51]

Maur cio: I would take ...

Maur cio: I would take a Japanese sit-down candy cab over a modern US upright 100 of the time, dude. Now, if you were talking about an original Space Invaders or Robotron stand-up, then that's another thing entirely...

Comment In: [News - 03/23/2009 - 04:28]

Just a little correction: Matsuura ...

Just a little correction: Matsuura and Greenblat worked together on UmJammer Lammy, a game which was released after PaRappa.

Comment In: [Feature - 01/05/2009 - 05:55]

Awesome interview. ...

Awesome interview.

Comment In: [News - 10/31/2008 - 07:02]

If you polled 10 people ...

If you polled 10 people on the street and asked them if they wanted the developers of a video game to sink resources into making it possible to kill children, rather than making some other thing in the game, I bet at least 8 or 9 of them would say ...

Comment In: [News - 09/02/2008 - 06:04]

Hi there Erik, Thanks for ...

Hi there Erik, Thanks for your thoughts on this. I'd like to respond to a few of your arguments here. I hope you don't mind. I would be delighted if the word Christian was principally used in its proper historical sense, as a noun and not an adjective. As the ...