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July 20, 2019
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Taekwan Kim's Expert Blogs

Posted by Taekwan Kim on Fri, 21 Sep 2012 12:21:00 EDT in
GW2 succeeds by "not doing the things that nobody ever thought of not doing"


Posted by Taekwan Kim on Wed, 09 May 2012 08:18:00 EDT in
Is creating “meaning” through user unfriendliness just another form of psychological manipulation?


Posted by Taekwan Kim on Sat, 14 Apr 2012 12:42:00 EDT in Design
Thoughts on Egos, Archetypes, and Mass Effect 3


Posted by Taekwan Kim on Wed, 07 Mar 2012 01:24:00 EST in Design
Its the authorial voice, stupid


Posted by Taekwan Kim on Thu, 22 Dec 2011 11:34:00 EST in Design
In which crazy talk commences


Posted by Taekwan Kim on Mon, 21 Nov 2011 03:29:00 EST in
For fun and profit!


Posted by Taekwan Kim on Wed, 19 Oct 2011 01:13:00 EDT in
On the reality of play


Posted by Taekwan Kim on Thu, 08 Sep 2011 09:35:00 EDT in
Competitive advantage in F2P PvP MMO TPS APB: Reloaded


Posted by Taekwan Kim on Fri, 02 Sep 2011 07:31:00 EDT in Design
An entirely unfair polemic and hypercritical breakdown of Deus Ex: Human Revolution


Posted by Taekwan Kim on Mon, 01 Aug 2011 03:17:00 EDT in
Diablo 3 will feature real money auctions. What does this mean for, or say about, the player experience in loot-centric games?


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