Tim Cullings's Blog
Tim is a Systems Engineer at Oculus by day and a Founding Board Member for Seattle Indies and a member of Board for the Seattle Chapter of IGDA in his spare time, helping to setup events for our local game developer community. Tim has a special focus on game jams for Seattle Indies having hosted the past three Global Game Jams, two individual jams for Seattle Indies and the recently completed Games for Our Future Game Jam with Pacific Science Center and UW that helped raise awareness for climate change related issues.
Prior to being at Oculus Tim was at Airtight Games where he helped ship multiple titles including Quantum Conundrum, Murdered: Soul Suspect, Soul Fjord and a few smaller mobile titles. He wore many hats as they say at Airtight including IT Admin, QA Lead, Producer and Community Manager and was privileged to learn from some of the best in the games business.