Timothy Ryan's Expert Blogs
Old school game designer encounters the world of AB Split Testing
A long time ago in an apparently failed interview for a Halo 2 producer spot I was asked by the leads "What would you do to reduce crunch?" then by the studio management "What would you do to make the team work harder?" I think I have a better answer now.
DOs and DON'Ts for recruiters.
How to marry both methods of scheduling and the benefits of doing both
250 pages in, I can use some test readers on The Illusion Game, a novel that spans two worlds - an MMORPG world and the game company that is working on it.
Reflections on the last twenty years of dreaming big and overcoming adversity
The Illusion Game - an MMO novel is now a Kickstarter project. Please read on and support my independent project.
This article explores the relationship between publishing producer and developer in regards to the game design.
If I were to make an MMO - Balancing Techniques
Gamer-reader feedback needed on MMO-based novel
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