Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 31, 2021
arrowPress Releases
If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Vesko Tenekedzhiev's Blog

 
Vesko Tenekedzhiev, the indie developer behind Different Way Games. Entertainment Product Development.
 
My latest project is called "Trash Invasion: Waste Recycle | Monster Collection" and can be found on three different stores like Google Play, Amazon and itch.io. I am doing all the coding, design, music and business development for my projects.
 
Here is a link on Google Play:
 
If you like my work, the best support I can get is to follow me on social media as well as rate and review Trash Invasion on Google Play and the other stores. Thank You!!!
 

 

 

Member Blogs

Posted by Vesko Tenekedzhiev on Mon, 19 Jul 2021 11:38:00 EDT in Business/Marketing, Design, Production, Indie
Why the project started, how it was developed and marketed, my thought process, failures, design and workflows.


Posted by Vesko Tenekedzhiev on Mon, 28 Jun 2021 09:40:00 EDT in Business/Marketing, Indie
This article is about different things we as indie developers can do in order to identify why our game failed and learn from our mistakes.


Posted by Vesko Tenekedzhiev on Thu, 17 Jun 2021 09:29:00 EDT in Business/Marketing
These are the learnings and considerations about ads and in-app purchases, which I made while working on my very first live project - Trash Invasion. Mainly answering the question why my project does not need to use any IAA or IAP monetization.