Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
February 22, 2020
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Zach Soares's Blog


I'm a professional Voxel Artist and 3D Animator, Currently Creative Director on secret project. I work with various companies and strive to push the medium of art using voxels in video games.


Member Blogs

Posted by Zach Soares on Fri, 15 Feb 2019 12:34:00 EST in Art
A blog post explaining some of the foundational voxelart styles in videogames. This applies to general voxelart as well but it serves to build a better understanding for the form in video games.

Posted by Zach Soares on Mon, 05 Jun 2017 09:50:00 EDT in Design, Art
A 4 year long experience of working in a completely new artistic medium. What is written will explain in detail the steps taken and learned in my career that brought me to my current artistic style using voxels.

Zach Soares's Comments

Comment In: [News - 05/15/2019 - 02:40]

This is fantastic work and ...

This is fantastic work and I 'm so glad this article exists now r nThank you for this Marco, i hope many people look at this article as a reference and justification for using frame based voxel animations and hopefully we can get more robust tools to do so.

Comment In: [Blog - 06/05/2017 - 09:50]

Hey r nI 'm quite ...

Hey r nI 'm quite aware of what voxels really are, and yes you 're correct in saying that a vast majority of voxel engines aren 't actually voxels. When i worked on VOX, Critical annihilation and other small games that use voxel engines all it really was were engines ...