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September 24, 2017
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Category: Console/PC


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Posted by Simon Carless on 09/17/17 10:29:00 am in Console/PC
The top articles & videos for the week include the state of HDR in gaming, behind the scenes on new RTS Tooth & Tail, and stories from some key Nintendo indies.

Posted by Jeff Vogel on 09/14/17 10:39:00 am in Console/PC
Brave game designers are never satisfied with the mere perfection of the game console controller. They're always coming up with new, weird fad controllers to tempt us. This article will describe the lifespan of this process. Spoiler: Nothing ever changes.

Posted by Winifred Phillips on 09/12/17 09:47:00 am in Console/PC
Video game composer Winifred Phillips offers a roundup of resources available to newcomers who aspire to enter the field of game music composition. Included: software tools, scholarly orgs, educational links, concert tours, and online communities.

Posted by Max Pears on 09/12/17 09:46:00 am in Console/PC
Originally posted on: maxpears.com I discuss how Kingdom Hearts combat evolution is not just better for the game design but also for reflecting on the main character growth. How combat design can work with your story

Posted by Stanislav Costiuc on 09/12/17 09:45:00 am in Console/PC
In this three-part video series, were continuing to talk about cohesive game experience: what is it, why is it important, and how to achieve it.

Posted by Simon Carless on 09/10/17 11:26:00 pm in Console/PC
This week's long form article/video highlights include the depths of the Secret World role-playing community, a unique new Final Fantasy-themed TV show, and lots more.