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May 21, 2022
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This article discusses the process of creating rhythmic and melodic diversity in a system based on horizontal segmentation for the music of Lineage M: The Elmor, by video game composer Winifred Phillips.

Posted by George Jijiashvili on 05/12/22 04:38:00 pm in Business/Marketing, Console/PC, Social/Online
EA broke up with FIFA, but this will have little impact on �EA Sports FC� games� future success. Meanwhile, FIFA is about to learn about the complexities involved in making a successful game. Omdia's games analyst provides his thoughts in this piece

Posted by George Jijiashvili on 05/06/22 01:51:00 pm in Business/Marketing, Console/PC, Social/Online
In April 2022, Omdia polled over 3,700 consumers in the US, UK, and Germany to gain insight into their awareness and uptake of cloud gaming services. Compared to our findings from a similar survey in November 2020, there has been a surge in awareness.

Posted by Tommy Thompson on 04/29/22 10:15:00 am in Design, Programming, Console/PC
A modern classic that's almost 30 years old, let's find out how it works!

Posted by George Jijiashvili on 04/29/22 09:28:00 am in Business/Marketing, Console/PC
Yesterday Microsoft said that more than 10 million people have streamed games over Xbox Cloud Gaming, but does this actually tell us anything meaningful? Omdia's principal games analyst George Jijiashvili provides his thoughts in this opinion piece.

Townscaper, the procedural town-building toy, has been a huge indie success story. I explain how the game can generate towns so easier and gain further insights thanks to my interviewing its creator Oskar Stalberg.