Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Category: Console/PC

Expert RSS

Posted by Jeff Vogel on 11/17/17 10:30:00 am in Console/PC
In this article, I settle all debates regarding game reviews: How good should a reviewer be at a game? What topics are a reviewer allowed to bring up when doing a review? Are review scores and review aggregators good? Does anyone still care about them?

Posted by Pavel Zagrebelnyy on 11/16/17 04:06:00 am in Console/PC
Here we present technical details behind rendering of Mud and Water in Spintires:MudRunner, a driving simulation game, developed by Saber Interactive and published by Focus Home Interactive on Xbox One, PlayStation 4 and PC (Steam).

Posted by Bryant Francis on 11/13/17 07:14:00 pm in Console/PC
There's a straight line between yesterday's MMO drop rates and today's loot boxes, but does that mean we have a gambling problem?

Posted by Simon Carless on 11/12/17 10:17:00 pm in Console/PC
This weeks articles & videos of the week include how E.T. for Atari 2600 was reviewed on its release, a new Solitaire standout, a video on Hob's design, and multiple Mario / Odyssey pieces.

Posted by Max Pears on 11/09/17 09:50:00 am in Console/PC
This is the second part of my three part series where I discuss some of the best practices to think about when making levels. These are guidelines which will help shape your levels and take them to the next "Level" ....aha puns

Posted by Megan Fox on 11/09/17 09:48:00 am in Console/PC
Ever wanted cool slow-mo pulses in your game? Ever wanted to let your player run around at full-speed while the rest of the game is in slow-mo? Read on!