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September 25, 2020
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Category: Console/PC


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Posted by Simon Carless on 09/25/20 02:03:00 pm in Console/PC
All kinds of the latest game discoverability/platform news - from Amazon Luna analysis to front-page Steam explanations and more.

Posted by Josh Bycer on 09/24/20 10:50:00 am in Console/PC
Many people don't think about puzzle games as being difficult or hard to design, but for today's post, we're going to look at why a puzzle could be even more demanding than any soulslike or action game.

Posted by Simon Carless on 09/23/20 01:02:00 pm in Console/PC
Talking to Pawel Lekki of EXOR Studios, we explored his upcoming game The Rift Breaker, which has amassed nearly 250,000 wishlists on Steam to date pre-release. How did he do it?

Posted by Simon Carless on 09/21/20 01:54:00 pm in Console/PC
What does Microsoft's $7.5 billion acquisition of Bethesda parent company Zenimax mean for the video game ecosystem in general, and regular publisher/devs in particular?

Posted by Bob De Schutter on 09/21/20 11:31:00 am in Console/PC
A large demographic segment of the game industry is currently over 50, but 50+ year old characters in games are typically underrepresented and limited to 4 common tropes. This post discusses these tropes, their implications and how to move past them

Posted by Simon Carless on 09/18/20 06:14:00 pm in Console/PC
Sure, the Steam algorithm is important to those releasing PC games, but is it really sinister and all-encompassing? Let's get into that.