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May 7, 2021
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Category: Design


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Posted by Simon Carless on 05/05/21 01:44:00 pm in Business/Marketing, Design, Production, Console/PC, Indie
What does the Epic/Apple trial data show us about which game platforms are good to make games for? And how has Epic Games Store itself evolved?

Posted by Simon Carless on 05/04/21 09:53:00 am in Business/Marketing, Design, Production, Console/PC, Indie
We look at the GDC survey on game platform cut and the state of subscription services, as well as lots more neat game discovery news!





Game Dev Digest Issue #93 - Software craftsmanship. The latest from the free weekly Unity3d/gamedev newsletter.

Posted by Chris Skaggs on 05/06/21 11:00:00 am in Design, Programming, Art, Console/PC, Indie
For a game featuring animals as characters we sought to create a unique, robust, and meaningful mechanic that revolves around scent. This was far easier said than done but we think we've landed on something that really sets our Redwall themed game apart

Posted by Zachary Levin on 05/06/21 10:32:00 am in Design, Indie
A review of the indie game "A Game With A Kitty 2: Darkside Adventures" by Zachary Levin.

The history of our game began in 2016, I said to my wife and muse: "Honey, I want to make a game for our daughter!" She supported me.