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April 23, 2018
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Category: Design

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Posted by John Harris on 04/23/18 10:02:00 am in Design
This is an excerpt from '21 Unexpected Games to Love For The Atari VCS', available in the current game eBook Storybundle. E.T. gets a lot of crap, but it is possible to enjoy, and it's arguably better than Warshaw's previous hit Raiders Of The Lost Ark.

Posted by Simon Carless on 04/22/18 08:50:00 pm in Design
This week's highlights include a piece on Zelda & ambient video games, the role of parents in games like God Of War, and a NBA Jam making-of video.

Posted by Paul White on 04/20/18 09:20:00 am in Design
A five-year retrospective on lessons learned from inside the history of VR locomotion by industry pioneers at Cloudhead Games.

Posted by John Harris on 04/18/18 04:18:00 pm in Design
An excerpt from '21 Unexpected Games to Love For The Atari VCS,' Atari Video Cube doesn't actually work like a real Rubik's Cube. It's a lot more accessible! It's a laid-back kind of puzzle game that Atari originally sold by mail order.

Posted by Bill Gardner on 04/17/18 09:11:00 am in Design
In trying to tease our next game, The Deep End Games decided to try something different. Here, Director Bill Gardner discusses his goals and how it all went in this mini post-mortem.

Posted by Sande Chen on 04/17/18 09:09:00 am in Design
Do you believe game designers have an ethical obligation to their players?