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November 12, 2019
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Posted by Stanislav Costiuc on 11/11/19 11:34:00 am in Design, Serious
A lot of times I get asked if one needs to know one particular field or another to become a Game Designer. In general, the question doesn't have a simple and straightforward answer, but we'll try to discuss it here.

Composer Winifred Phillips shares her creative process in composing the iconic main theme for one of her most recent projects, The Dark Eye: Book of Heroes. In-depth structural analysis of the theme music composition is included.

This week's roundup includes pieces on Disco Elysium & Pistol Whip, as well as articles or videos on the science of addiction, Japanese arcades, cryptography in Mario Maker 2, and lots more besides.

Each week I compile a gaming industry insights newsletter that I publish broadly. Opinions are mine.

In episode 10, Jeremy talks about Steve Wozniak's influence on the indie game industry and why, of the two Steves, it is Wozniak that more people need to emulate in our local area to bring about the great change and prosperity the startup community seeks.

Posted by Louise Shorthouse on 11/06/19 10:16:00 am in Smartphone/Tablet
Following its strongest quarter in Q2, the mobile battle royale segment outside of mainland China is showing signs of weariness.