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August 1, 2021
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Category: Gdc


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A lot of people don't realize how much you can do with an expo pass. I'm a big advocate for them, so here's a big explainer!

As we’re getting ready to put on Game Developers Conference once more, thought it might be a good opportunity, as a co-organizer, to point out some of the new things we’re doing this year.

Posted by Coray Seifert on 03/17/14 09:57:00 am in Design, Production, Art, Console/PC, Indie, GDC
Returning for its 5th year, the Level Design in a Day tutorial series has become a staple of the Game Developers Conference. Games industry veteran Coray Seifert shares a few memories from that memorable run.

Posted by Michael Jungbluth on 02/10/14 03:58:00 pm in Art, GDC
Listen to the 2014 Animation Bootcamp Presenters discuss their upcoming presentations

Posted by Michael Jungbluth on 01/09/14 03:46:00 pm in Art, Console/PC, Indie, Smartphone/Tablet, GDC
Bringing together a group of experienced and specialized animators, across AAA and Indie, the Bootcamp will be a daylong gathering to rally animators from all over the industry, with a focus on deeper discussions into the needs of game animation.