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April 5, 2020
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Category: Indie


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Posted by Simon Carless on 04/03/20 01:34:00 pm in Indie
The latest picks for the week's best writing & videos about video games includes a look at Over The Alps, Good Job!, & lots more.

Posted by Ruben Torres Bonet on 04/01/20 10:53:00 am in Indie
Increase your programming productivity by learning how to use the improved version of Unity C# Tuples that came along C# 7.0.

Posted by Josh Bycer on 03/31/20 12:21:00 pm in Indie
Lootbox design has often been equated to randomized progression seen in ARPGs, but today's post will dispel that myth and how random and randomized progression aren't the same for the player.

Posted by Ruben Torres Bonet on 03/30/20 10:31:00 am in Indie
Today I'm starting a new series of short posts about neat C# features that many Unity game developers are missing on. In this post, you will learn about the improved Unity C# out Parameters feature that is available since C# 7.0.

Posted by Simon Carless on 03/27/20 05:38:00 pm in Indie
Luciano Iurino from Spanish dev The Troglobytes, who have Hyperparasite, their “relentless twin-stick shooter/roguelite set in the roaring ‘80s”, discussed the positive effects of having their game in the new Steam Game Festival.

Posted by Ruben Torres Bonet on 03/25/20 10:47:00 am in Indie
There is a single thing that has killed the GPU performance of thousands of mobile games: the famous Unity Overdraw. Do you know what overdraw is and what is doing to you? Don't let overdraw ruin your game... Prepare for it.