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December 19, 2018
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Category: Indie


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Posted by Simon Carless on 12/16/18 11:34:00 pm in Indie
This week's highlights showcase Below, Mutant Year Zero, Hades, Gris, and Ashen - all of which have standout features - with reviews in the round-up, as well as more 'best of the year' & more besides.

Posted by Jakub Stokalski on 12/13/18 03:55:00 pm in Indie
This post outlines an approach to game design that focuses on human values underpinning gameplay, and how to use them to craft meaningful conflict, fostering emergent storytelling.

Posted by Winifred Phillips on 12/11/18 10:47:00 am in Indie
Game composer Winifred Phillips presents an annual resource list for game composers. Included: game music concert tours for inspiration, communities and forums for advice, popular software tools, and conferences/academia resources for advanced learning.

Posted by Timothy Ryan on 12/10/18 09:43:00 am in Indie
How well the team works out creative differences is discernible in the end product. Quality suffers when the team cannot balance the input of many personalities. This can be tackled with a team-oriented approval process.

Posted by David Galindo on 12/10/18 09:42:00 am in Indie
Epic puts in 12% of the effort with an abysmal game launcher, few user features, but fantastic incentives for indie developers.

Posted by Simon Carless on 12/09/18 03:33:00 pm in Indie
This week's surprisingly video-heavy highlights include a great mini-doc about the history of the Punch-Out franchise, a review (& compendium of reviews) for the latest acclaimed Smash Bros. game, & a multitude of other neatness.